Mushroom: Difference between revisions

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*[[Invincishroom]] (Green cap with purple spots)
*[[Invincishroom]] (Green cap with purple spots)
*Max Mushroom
*Max Mushroom
*[[Mega Mushroom]] (Yellow cap with red spots)
*[[Mega Mushroom]] (Light Green cap or Yellow cap with red spots)
*[[Mini Mushroom]] (Sky blue cap)
*[[Mini Mushroom]] (Pink cap or Sky blue cap)
*[[Poison Mushroom]] (Various)
*[[Poison Mushroom]] (Various)
*[[Reverse Mushroom]] (Green cap with red arrow)
*[[Reverse Mushroom]] (Green cap with red arrow)
*[[Super Mushroom]] (Red cap)
*[[Super Mushroom]] (Red cap)
*[[Volt Shroom]] (Yellow Cap with black spots)
*[[Volt Shroom]] (Yellow cap or Black cap with yellow lightning bolts)
*[[Super Shroom]] (Blue cap)
*[[Super Shroom]] (Blue cap)
*[[Ultra Shroom]] (Green cap)
*[[Ultra Shroom]] (Green cap)

Revision as of 17:57, August 22, 2006

File:Mushroom2.PNG
A standard Mushroom.

Mushrooms are a common item found in just about every Mario game invented. Different types of mushrooms have different effects. Even the Toad people are humanoid mushrooms. A list of different kinds of mushrooms and how to identify them is as follows:

In Super Mario RPG: Legend of the Seven Stars, a basic Mushroom recovers 30 HP for one party member. This mushroom had a red and white cap with an orange stem (and no face). However, Mushrooms that are found in Treasure Boxes recovers all HP and FP for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. In the same game, becoming a Mushroom is status ailment. While a Mushroom, the character recovers health every turn, but is completely immobilized.

During the events of Mario & Luigi: Partners in Time, a Mushroom recovers twenty HP for one ally.