Sleepy Head: Difference between revisions

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'''Sleepy Head''' is one of [[Wario]]'s [[microgame]]s found in the [[List of WarioWare: Touched! microgames#Touch Training|Touch Training]] stage in ''[[WarioWare: Touched!]]'' and reappears in ''[[WarioWare Gold]]'' as one of [[Kat & Ana]]'s microgames. It uses the same music from [[Very Attractive]] and an extended version of this microgame's music is used in [[Feel the Beat]].
'''Sleepy Head''' is one of [[Wario]]'s [[microgame]]s found in the [[List of WarioWare: Touched! microgames#Touch Training|Touch Training]] stage in ''[[WarioWare: Touched!]]'' and reappears in ''[[WarioWare Gold]]'' as one of [[Kat & Ana]]'s microgames. It uses the same music from [[Very Attractive]] and an extended version of this microgame's music is used in [[Feel the Beat]].
==Gameplay==
==Gameplay==
The objective of the game is to tap an object repeatedly to wake the sleeping person up. In ''WarioWare Gold'', there is a chance the item is an alarm clock or a cellphone, and tapping them will instead "snooze" the object, requiring the player to avoid the object to win.
The objective of the game is to tap an object repeatedly to wake the sleeping person up. In Gold, there is a possible chance the item is an ringing alarm clock or a cellphone and the player has to avoid touching the clock/phone to win the microgame.
*'''1st level difficulty:''' The person is a girl. The player must hit a large object (which can be a can, a gong, or a xylophone, the last two being exclusive to ''Gold'') three times.
*'''1st level difficulty:''' The person is a girl. The player must hit a large object (which can be a can, a gong, or a xylophone, the last two being exclusive to ''Gold'') three times.
*'''2nd level difficulty:''' The person is a boy. The player must hit a small object (a drum, a castanet, or a guitar, the last two being exclusive to ''Gold'') four times.
*'''2nd level difficulty:''' The person is a boy. The player must hit a small object (a drum, a castanet, or a guitar, the last two being exclusive to ''Gold'') four times.

Revision as of 10:29, April 30, 2024

Sleepy Head
Sleepy Head.png
WarioWare: Touched!
WWG Sleepy Head.png
WarioWare Gold
Appears in WarioWare: Touched!
WarioWare Gold
Type Touch Training (WarioWare: Touched!)
Kat & Ana (WarioWare Gold)
Command(s) Wake up! (Both Versions) / Don't turn off! (Gold)
Info "Bang on something loud! They didn't want to sleep, anyway." (Touched!)
"This sleepyhead needs to wake up! Make a loud noise or keep the alarm clock going to get them out of bed." (Gold)
Controls Stylus - Make/stop noise
Points to clear 20 (Touched!)
15 (Gold)

Sleepy Head is one of Wario's microgames found in the Touch Training stage in WarioWare: Touched! and reappears in WarioWare Gold as one of Kat & Ana's microgames. It uses the same music from Very Attractive and an extended version of this microgame's music is used in Feel the Beat.

Gameplay

The objective of the game is to tap an object repeatedly to wake the sleeping person up. In Gold, there is a possible chance the item is an ringing alarm clock or a cellphone and the player has to avoid touching the clock/phone to win the microgame.

  • 1st level difficulty: The person is a girl. The player must hit a large object (which can be a can, a gong, or a xylophone, the last two being exclusive to Gold) three times.
  • 2nd level difficulty: The person is a boy. The player must hit a small object (a drum, a castanet, or a guitar, the last two being exclusive to Gold) four times.
  • 3rd level difficulty: The person is a man. The player must hit a moving object (a swinging bell, a moving can known as Noisy Nuisance, or a hopping frog, the last two being exclusive to Gold) five times.

Names in other languages

Language Name Meaning
Japanese めざまし
Mezamashi
Alarm

Chinese 叫醒
Jiàoxǐng
Wake up

French Comme un loir
(Sleeping) Like a log
German Schock-Wecker
Shock alarm clock
Italian Buon giorno!
Good morning!
Korean 알람
Allam
Alarm

Spanish ¡Buenos días!
Good morning!