World 8-3 (New Super Mario Bros. Wii): Difference between revisions

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==Layout==
==Layout==
The level starts out in a cavern full of [[lava]]. Throughot Mario and company must contend with giant lava waves that will defeat them upon contact. Hanging over the lava are chained platforms that sink when one of the characters step on them; these platforms can be found throughout most of the level's first half, with [[Koopa Troopa|Koopas]] and [[Paratroopas]] placed on or around them. Shortly after the checkpoint is a series of tunnels that require the heroes to weave through incoming lava waves to pass safely. Following the tunnel is a series of weighted platforms that also sink if weight is applied to them. Fire Chomps guard the area. At the end is a Warp Pipe that takes players to the level's flagpole.
The level starts out in a cavern full of [[lava]]. Throughot Mario and company must contend with giant lava waves that will defeat them upon contact. Hanging over the lava are chained platforms that sink when one of the characters step on them; these platforms can be found throughout most of the level's first half, with [[Koopa Troopa|Koopas]] and [[Paratroopas]] placed on or around them. Shortly after the checkpoint is a series of tunnels that require the heroes to weave through incoming lava waves to pass safely. Following the tunnel is a series of weighted platforms that also sink if weight is applied to them. Fire Chomps guard the area. At the end is a Warp Pipe that takes players to the level's flagpole.
=== 1-up trick ===
There are many koopa troopas (red), on tilty platforms. Stomp on the koopa and stomp on another. (Spinjump in midair)
==Star Coins==
==Star Coins==



Revision as of 04:08, September 18, 2014

Template:Levelbox World 8-3 is the third level of World 8 in New Super Mario Bros. Wii.

Layout

The level starts out in a cavern full of lava. Throughot Mario and company must contend with giant lava waves that will defeat them upon contact. Hanging over the lava are chained platforms that sink when one of the characters step on them; these platforms can be found throughout most of the level's first half, with Koopas and Paratroopas placed on or around them. Shortly after the checkpoint is a series of tunnels that require the heroes to weave through incoming lava waves to pass safely. Following the tunnel is a series of weighted platforms that also sink if weight is applied to them. Fire Chomps guard the area. At the end is a Warp Pipe that takes players to the level's flagpole.

1-up trick

There are many koopa troopas (red), on tilty platforms. Stomp on the koopa and stomp on another. (Spinjump in midair)

Star Coins

  • Star Coin 1: On the second platform hanging from a chain. The player must wait until the lava wave passes, then must tand on the left edge to grab it. Jumping is necessary to avoid the lava.
  • Star Coin 2: Under a platform just past the Checkpoint. The player must drop between the lava waves to grab it safely.
  • Star Coin 3: The player must wait until the lava passes by, then must run down the slope and jump to the coin.

Enemies

Template:BoxTop Template:NSMBW Levels