Super Mario Sunshine (microgame): Difference between revisions

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The object is to extinguish all the fires using [[Mario]] and [[F.L.U.D.D.]] by aiming the [[Wii#Wii Remote|Wii Remote]] at the fires. In ''WarioWare Gold'', the objective is to clean [[graffiti]] off of the side of the building by tilting the system.
The object is to extinguish all the fires using [[Mario]] and [[F.L.U.D.D.]] by aiming the [[Wii#Wii Remote|Wii Remote]] at the fires. In ''WarioWare Gold'', the objective is to clean [[graffiti]] off of the side of the building by tilting the system.


* '''Level 1:''' One fire.
* '''Level 1:''' One fire, or one graffiti puddle in ''Gold''.
* '''Level 2:''' Two fires.
* '''Level 2:''' Two fires, or two graffiti puddles in ''Gold''.
* '''Level 3:''' Three fires.
* '''Level 3:''' Three fires, or three graffiti puddles in ''Gold''.


{{WWSM Microgames}}
{{WWSM Microgames}}

Revision as of 14:07, January 1, 2019

This article is about the microgame from WarioWare: Smooth Moves. For the actual game, see Super Mario Sunshine.

Template:Minigame-infobox Super Mario Sunshine is one of 9-Volt and 18-Volt's microgames in WarioWare: Smooth Moves and reappears as one of 18-Volt's microgames in WarioWare Gold. It is set in the Nintendo GameCube game of the same name. Similar to the The Wind Waker microgame, each difficulty of the microgame has different portions of the same music.

Gameplay

The object is to extinguish all the fires using Mario and F.L.U.D.D. by aiming the Wii Remote at the fires. In WarioWare Gold, the objective is to clean graffiti off of the side of the building by tilting the system.

  • Level 1: One fire, or one graffiti puddle in Gold.
  • Level 2: Two fires, or two graffiti puddles in Gold.
  • Level 3: Three fires, or three graffiti puddles in Gold.

Template:WWSM Microgames Template:WWG Microgames