Rumble Fishing (Super Mario Party)

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Template:Minigame-infobox Rumble Fishing is a free-for-all minigame appearing in Super Mario Party. The setting of the minigame is similar to World 6-1 and other seaside-themed levels from Super Mario 3D Land. Its name is shared with the earlier battle minigame Rumble Fishing from Mario Party 4, which in turn takes the name from the title of the book Rumble Fish by S. E. Hinton.

Gameplay

Rumble Fishing results from Super Mario Party
The results after the last person catches a Dragoneel (or after 60 seconds have passed).

Player ride Lakitu's Clouds and are over a large body of water filled with Dragoneels underneath. The Dragoneels cause several ripples in the water. Players can hover over the ripples to check how powerful a rumble is. Stronger rumbles indicate longer and larger Dragoneel. Players can claim a Dragoneel by shaking the Joy-Con when the water is rippling. The player with the longest Dragoneel wins the game.

Controls

  • Control Stick – Move
  • Rumble - Search
  • Shake joy-con - Pull

In-game description

  • "Fish for the strongest rumble!"
  • "You only get one chance, so make it count!"
  • Tips: "If the rumble feels weak, find another spot to fish."

Names in other languages

Language Name Meaning
Japanese 探せブルブルフィッシング
Sagase buruburu fisshingu
Rumble Hunt Fishing

Dutch Vibratievissen
Vibration Fishing
French Dragon à l'hameçon
Dragon at the hook
German Kein kleiner Fisch
No smaller fish
Italian Vibra-pesca
Vibration fishing
Korean 찾아라, 진동 낚시
Chajara, Jindong Naksi
Find, Rumble Fishing

Spanish (NOA) Temblor delator
Tell-tale tremor
Spanish (NOE) Pesca del Hidragón
Dragoneel's Fishing

Template:SMP Minigames