Royal Philips Electronics: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
(added image and ifobox)
Line 1: Line 1:
{{company-infobox
|logo=Logo_philips.jpg
|width=300px
|founded=1891
|firstgame=''[[Hotel Mario]]''
|lastgame=''[[Hotel Mario]]''
|president=Gerard Kleisterlee
}}
'''Phillips Media''' are responsible for creating one of the biggest commercial failures of all time, the Phillips CD-i. The CD-i had one [[Mario Game]], [[Hotel Mario]].
'''Phillips Media''' are responsible for creating one of the biggest commercial failures of all time, the Phillips CD-i. The CD-i had one [[Mario Game]], [[Hotel Mario]].



Revision as of 10:37, August 5, 2009

Template:Company-infobox Phillips Media are responsible for creating one of the biggest commercial failures of all time, the Phillips CD-i. The CD-i had one Mario Game, Hotel Mario.

Nintendo Games

With the home market exhausted, Philips tried with some success to position the technology as a solution for kiosk applications and industrial multimedia. The console still maintains a cult following on the Internet. Additionally, a Mario game (titled Hotel Mario), and three Legend of Zelda games were released: Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure. Nintendo and Philips had established an agreement to co-develop a CD-ROM enhancement for the Super Nintendo Entertainment System (after Nintendo and Sony scrapped a previous deal on an earlier add-on for the SNES, which would eventually result in the creation of the PlayStation), and Philips was contractually allowed to continue using Nintendo characters after the deal fell through.

Marketing Competition

Interactive Kiosk (primary market)

  • Panasonic M2

High-end A/V (secondary market) (multi-purpose audio/video systems)

  • Commodore CDTV
  • Pioneer LaserActive
  • 3DO Interactive Multiplayer

Video game (secondary market)

  • Sega Genesis with Sega CD CD-ROM expansion
  • 3DO Interactive Multiplayer