Room 2-7 (Mario vs. Donkey Kong: Minis March Again!): Difference between revisions

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{{italic title|Room 2-7 (''Mario vs. Donkey Kong: Minis March Again!'')}}
{{italic title|Room 2-7 (''Mario vs. Donkey Kong: Minis March Again!'')}}
{{image}}
{{about|the level designated "2-7" in American and Japanese regions|the level designated "2-7" in other regions|[[Room 3-7 (Mario vs. Donkey Kong: Minis March Again!)]]}}
{{about|the level designated "2-7" in American and Japanese regions|the level designated "2-7" in other regions|[[Room 3-7 (Mario vs. Donkey Kong: Minis March Again!)]]}}
{{Levelbox
{{Levelbox
|title=Room 2-7
|title=Room 2-7
|image=
|image=[[File:2-7 MvsDK MMA.png|256px]]
|code=2-7
|code=2-7
|world=[[Sandstone Stroll]] (Normal Mode)
|world=[[Sandstone Stroll]] (Normal Mode)

Revision as of 00:24, December 10, 2019

This article is about the level designated "2-7" in American and Japanese regions. For the level designated "2-7" in other regions, see Room 3-7 (Mario vs. Donkey Kong: Minis March Again!).

Template:Levelbox Room 2-7 (titled Room 1-7 in the British English version) is the seventh course of Sandstone Stroll in Mario vs. Donkey Kong: Minis March Again!. It introduces Shy Guys, which can be knocked out with Hammers. It also contains a Split Pipe.

The course features three mini toys.

Overview

The course has a high layout, comprising short platforms on several floors. Tall Pink Block slot formations grid the spaces between these platforms, enabling the player to guide the minis between them with Pink Blocks. There is also a Split Pipe with its ends at different heights on the right side of the course.

Two minis start one above the other at the top left, while the other mini starts on a short girder platform lower to the right. The minis should first reach the pair of Hammers next to the top entrance in the Split Pipe and pick them up. They should then go to the bottom floor and destroy two Shy Guys, clearing the path to the Goal Door.

Mini Mario Card

The Mini Mario Card is located at the top right, on a span of ground patrolled by a Shy Guy. Pairs of Coins surround the card. The player must use Pink Blocks to help the minis ascend to the Hammers on the topmost platform. The toys will then fall onto the lower ground where the card is and destroy the Shy Guy protecting it while collecting the card and the Coins.

Statistics

Template:MVDKMMA Levels