Red POW Block on the Move: Difference between revisions

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*[[Piranha Plant]]s
*[[Piranha Plant]]s
*[[Koopa Troopa]]
*[[Koopa Troopa]]
==Names in other languages==
{{foreign names
|Jap=ドンドン進め! あかPOWブロック
|JapR=Dondon Susume! Aka POW Burokku
|JapM=Continuously Advance! Red POW Block
}}


{{SMM2 Levels}}
{{SMM2 Levels}}
[[Category:Super Mario Maker 2 Levels]]
[[Category:Super Mario Maker 2 Levels]]

Revision as of 06:00, December 5, 2019

Template:Levelbox Red POW Block on the Move is the sixty-fifth course in the Story Mode of Super Mario Maker 2. It is set in the forest theme and in the Super Mario 3D World style. It is posted by Doctor Gizmo, and has a difficulty rating of 1/4 stars.

Layout

The level begins with a POW Block and multiple ? Blocks, one of which contains a Super Mushroom. After a section with Brick Blocks and a POW Block, yet another POW Block can be used to take out six Stingbies. Mario must then ground pound additional POW Blocks to take out some Big Piranha Plants, and subsequently have a Koopa Troopa hit another POW Block to take out more Stingbies blocking the Checkpoint Flag. Afterwards, Mario must throw POW Blocks at a series of ! Blocks to move forward, then throw one final POW Block at some Brick Blocks next to the Goal Pole.

Description

"I made a course where you throw a Red POW Block to clear the way. Just hold Y when you pick it up, and then release Y to throw it! Throw it at whatever you want to break!"

Enemies

Names in other languages

Language Name Meaning
Japanese ドンドン進め! あかPOWブロック
Dondon Susume! Aka POW Burokku
Continuously Advance! Red POW Block

Template:SMM2 Levels