Pachinko Game: Difference between revisions

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The '''Pachinko Game'''<ref>This level was named in the official ''[[Nintendo Power]]'' Player's Guide for ''Super Mario Sunshine''.</ref> is a hidden minicourse in ''[[Super Mario Sunshine]]''. It is located in the hole under the bridge between [[Delfino Plaza]]'s [[cannon]] and the [[Boathouse]]. This level is designed like a pinball machine, hence the name. [[Mario]] spawns on a platform in front of the machine. He can then go to the bottom-left side of the machine, where there is a "launcher " that Mario can use to bounce into the machine. In the machine, there are five holes that Mario can land on, and there are also pegs placed near these five holes. Behind the machine, there is a set of slides that will guide Mario back to the launcher. At the bottom of the machine, there is even a big opening that Mario can fall through and die, but the two flaps around the hole in a regular pinball machine are absent.
The '''Pachinko Game'''<ref>This level was named in the official ''[[Nintendo Power]]'' Player's Guide for ''Super Mario Sunshine''.</ref> is a hidden minicourse in ''[[Super Mario Sunshine]]''. It is located in the hole under the bridge between [[Delfino Plaza]]'s [[cannon]] and the [[Boathouse]]. This level is designed like a pinball machine, hence the name. [[Mario]] spawns on a platform in front of the machine. He can then go to the bottom-left side of the machine, where there is a "launcher " that Mario can use to bounce into the machine. In the machine, there are five holes that Mario can land on, and there are also pegs placed near these five holes. Behind the machine, there is a set of slides that will guide Mario back to the launcher. At the bottom of the machine, there is even a big opening that Mario can fall through and die, but the two flaps around the hole in a regular pinball machine are absent.


The objective is to collect the 8 [[Red Coin]]s situated throughout the level. Three red coins can be collected when Mario bounces up from the launcher, and the other five are in the five holes mentioned above. If Mario fails to land in a hole, he will fall through the bottom and lose a life. Fortunately, Mario can use the pegs and [[F.L.U.D.D.]] to help guide him into a hole. After the 8 red coins are obtained, the [[Shine Sprite]] will appear in the big hole near the top of the machine. Mario must use the launcher to bounce into that hole and claim the Shine Sprite. There are no enemies in this level, although Mario can still get hurt from falling.
The objective is to collect the 8 [[Red Coin]]s situated throughout the level. Three red coins can be collected when Mario bounces up from the launcher, and the other five are in the five holes mentioned above. If Mario fails to land in a hole, he will fall through the bottom and lose a life. Fortunately, Mario can use the pegs and [[F.L.U.D.D.]] to help guide him into a hole. After the 8 red coins are obtained, the [[Shine Sprite]] will appear in the big hole near the top of the machine. Mario must use the launcher to bounce into the hole and claim the Shine Sprite. There are no enemies in this level, although Mario can still get hurt from falling.


==Trivia==
==Trivia==

Revision as of 14:31, February 27, 2013

File:Pinball.PNG
The main part of the Pachinko Game.

The Pachinko Game[1] is a hidden minicourse in Super Mario Sunshine. It is located in the hole under the bridge between Delfino Plaza's cannon and the Boathouse. This level is designed like a pinball machine, hence the name. Mario spawns on a platform in front of the machine. He can then go to the bottom-left side of the machine, where there is a "launcher " that Mario can use to bounce into the machine. In the machine, there are five holes that Mario can land on, and there are also pegs placed near these five holes. Behind the machine, there is a set of slides that will guide Mario back to the launcher. At the bottom of the machine, there is even a big opening that Mario can fall through and die, but the two flaps around the hole in a regular pinball machine are absent.

The objective is to collect the 8 Red Coins situated throughout the level. Three red coins can be collected when Mario bounces up from the launcher, and the other five are in the five holes mentioned above. If Mario fails to land in a hole, he will fall through the bottom and lose a life. Fortunately, Mario can use the pegs and F.L.U.D.D. to help guide him into a hole. After the 8 red coins are obtained, the Shine Sprite will appear in the big hole near the top of the machine. Mario must use the launcher to bounce into the hole and claim the Shine Sprite. There are no enemies in this level, although Mario can still get hurt from falling.

Trivia

  • This minicourse is based on a popular form of gambling in Japan similar to slot machines, as its name implies.

References

  1. ^ This level was named in the official Nintendo Power Player's Guide for Super Mario Sunshine.

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