Motion-Sensor Bomb: Difference between revisions

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{{item-infobox
#REDIRECT [[List of Super Smash Bros. series items#Motion-Sensor Bomb]]
|image=[[File:BrawlMotion-SensorBomb.jpg|200px]]
|first_appearance=''[[Super Smash Bros.]]'' ([[List of games by date#1999|1999]])
|latest_appearance=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' ([[List of games by date#2014|2014]])
}}
[[File:SSBmine.jpg|thumb|100px|left|The bomb from the original ''Super Smash Bros.''.]]
The '''Motion-Sensor Bomb''' is an item used in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.


In ''[[Super Smash Bros.]]'', it was based on the Proximity Mine that appeared in [[Rare, Ltd.]]'s ''[[wikipedia:GoldenEye 007|GoldenEye 007]]''.
In the Japanese version of ''[[Super Smash Bros. Melee]]'' and beta versions of the American localization, the Motion-Sensor Bomb is actually a '''Proximity Mine''' from ''[[wikipedia:Perfect Dark|Perfect Dark]]''. However, in the final American version, it is still the Proximity Mine from ''GoldenEye 007''.  In ''[[Super Smash Bros. Brawl]]'', the Motion Sensor Bomb is a unique design; Nintendo could no longer use the designs from ''GoldenEye 007'' or ''Perfect Dark'' because they belong to Rare, Ltd., and the game was made after Rare was acquired by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor bomb can disappear in a set amount of time, hindering its effectiveness.
[[File:SSBWii U Motion Sensor Bomb.jpg|thumb|left|200px|[[Donkey Kong]] looking at a Motion-Sensor Bomb in ''Super Smash Bros. for Wii U''.]]
The Motion-Sensor Bomb reappears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' and is later going to appear in ''Super Smash Bros. for Wii U'', with another redesign: The item now looks like a small bright-red dome with purple frames.
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==Trophy Information from ''Super Smash Bros. Melee''==
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
|-
! Motion-Sensor Bomb
| [[File:SSBM_Motionsensorbomb.png|100px]]
| align=center | TOP SECRET
| ''The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.''
|-
|}
===Beta Trophy===
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
|-
! Proximity Mine
|[[File:MeleeMotionSensorBeta.png|100px]]
| align=center | ''Perfect Dark''<br>5/00
|''The perfect accessory for ambushes, the Proximity Mine has long been a favorite covert weapon of the Carrington Institute any surface and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.''
|-
|}
==Trophy Information from ''Super Smash Bros. Brawl''==
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px|Name!!width=100px|Image!!width=200px|Game!!|Description
|-
! rowspan=2 | Motion-Sensor Bomb
| rowspan=2 | [[File:BrawlTrophy513.png|100px]]
| align=center | '''GCN''' ''Super Smash Bros. Melee''
| rowspan=2 | ''An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.''
|-
| align=center | '''Wii''' ''Super Smash Bros. Brawl''
|-
|}
==Trivia==
*In ''GoldenEye 007'', the Motion-Sensor Bomb did not have the green aura surrounding it when activated; this effect was added exclusively for ''Super Smash Bros. Melee''.
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{{NIWA|SmashWiki=1}}
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{{SSBM}}
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{{SSB4}}
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Latest revision as of 09:32, February 21, 2023