List of Mario Kart DS pre-release and unused content

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These are beta elements from Mario Kart DS.

Beta elements

Unreleased Courses

These courses can only be accessed with an Action Replay DS or by ROM Hacking. If Action Replay is used, the courses can only be played untextured, but if the ROM is hacked to play the textures then the textures appear.

NOTE: Youtube users "Davidevgen" and "Supastarrio" who are the 2 most advanced MKDS AR hackers, have made codes that allow you to play on these courses with texture/color.

  • old_mario_gc

This was going to be GCN Mario Circuit from Mario Kart: Double Dash!!, which was almost complete but was likely replaced by either GCN Mushroom Bridge or GCN Yoshi Circuit. It is still in the game's data however, and can be accessed by Action Replay (Incorrect or No textures) or ROM Hacking (With textures).

  • luigi_course

This course has a similar route to Waluigi Pinball early (pinball_course) and different textures (Yellow with brown spots on the ground) and shares objects with said course, but is highly incomplete and it is unlikely that Nintendo ever wanted to complete it. It cannot be accessed by Action Replay because the flippers and bounds do not load. However, it can be accessed by ROM Hacking.

  • dokan_course

It starts by going straight then up and round, then comes to a tunnel, then turns right then left over a metal floor. Then it comes to another tunnel which curves then comes back to the start line. Textures can be seen only by ROM Hacking. (Unless use texture code)[1].

  • test1_course

This is a very confusing course and it was most likely used for debugging. It has been discovered that it is only playable by fixing some files, and that the model shown in the course does not fit with the collision file. Instead it is almost a circle but with extra paths leading to nowhere. Objects such as the bridge from Delfino Square, the gears from Tick-Tock Clock, and the Round object seen in Bowser Castle appear here, along with a mysterious "test_brock", a checkered cube. This course can not be accessed by Action Replay, only by ROM Hacking.

  • donkey_course

In the final version, this course is the early version of Waluigi Pinball (See below), but in the demo, this course has almost the same route as DK Pass (snow_course) and many mistake it for said course with texture hacks, but it is not the same. The grass is checkered, and the road is brown. If the players touch the grass in the final version, they go through or the game crashes (unless one fixes the collision file, but that is a complicated matter). It cannot be accessed with Action Replay because in the final it is the early Waluigi Pinball, which cannot be accessed without ROM Hacking, which is the only way to play this course.

  • wario_course

See below.

  • nokonoko_course

Possibly a new Koopa Troopa Beach course, as nokonoko is the Japanese term for Koopa Troopa. It does not seem to resemble its predecessor in any way, and could have been an entirely new Koopa Troopa course. Again, textures can be seen by ROM Hacking only. (Unless you use texture code)

  • test_circle

This was a debugging stage not intended to be playable in the release version. However it can still be accessed with textures by ROM Hacking or without textures by Action Replay. (Again, unless you use texture code)

  • mini_block_course

This course was going to be the Block City battle arena from Mario Kart: Double Dash!! but was never completed with the blocks for unknowns reasons and was replaced by Pipe Plaza. It can be accessed with Action Replay without textures, or with textures with ROM Hacking. (Finally, unless you use texture code)

Changes from the Pre-Release Versions

Items

A Bowser Shell.

Demo version guides released for stores by Nintendo depicted the Chain Chomp (which could not actually be retrieved in the demo version itself) as an item; it is presumed that this Chomp item would function similarly to that of the Chain Chomps in Mario Kart: Double Dash!!. The Chain Chomp can be seen in the item roulette in demo versions of the game. It is likely that the Chain Chomps were removed in favor of Bullet Bills.

When the item images are extracted from the demo game, what appears to be a Bowser Shell from the aforementioned game also appears there along with the Chain Chomp, though it does not appear in the item roulette.

Menu

The kiosk demo version contain some files of a very early menu; it was going to be a menu similar to the one of Mario Kart: Double Dash!! with the blue star background. Also, the extracted car images (not models) from a different file in the demo game appear to resemble those of said game too. In some screenshots of a very early MKDS, a speedometer resembling that of MKDD appears. All of this might be proof that MKDS was going to be based on MKDD.

Karts

File:Warioyoshibetakart.jpg
Wario and Yoshi in their unused karts.

Two unused karts have been found in the game data. A Egg 1 kart with pink dots instead of green dots, maybe a Birdo Egg. The other one is a completely different Wario kart, purple with a kind of mouth on the front of it.[2].


The Poltergust 4000 was originally going to have Professor E. Gadd's emblem on it (The same way the Poltergust 3000 and Super Poltergust 3001 did), but this was cut from the game along with E. Gadd himself for unknown reasons.

Characters

Professor E. Gadd was originally going to be a playable character, since his name appears in a file, and there is a folder called "oyama" which is the Japanese name for him. Also, as mentioned previously, his emblem was going to appear on the Poltergust 4000. However, his model is that of Toad and he is unplayable. In the final he was replaced with Dry Bones. The models of Daisy as Peach, Waluigi as Luigi, and HVC-012 (later called ROB) as Mario were also seen in early versions of the game.[3]

Courses

Different textures and the slot machine near the end of the level was part of the course for players to drive over. It is assumed the changes in this course are largely due to programming errors.

Slightly darker textures and missing fireballs. The real Wario Stadium is called stadium_course.

Almost the same but it takes place in a sunset sky instead of space. Also, the top screen showed the Nintendo DS logo instead of the Mario Kart DS title screen and the bottom screen show a green sky with some clouds. It can only be accessed with ROM hacking because this stage is in the demo version.[4].

Exactly the same but the sky is orange instead of being blue. It can only be accessed with ROM hacking.[5].

Music

  • There is a file in the demo game called SEQ_CIRCUIT2.sseq, which is unused in the game.[6] Also, there is a early version of Figure-8 Circuit which is heard by default when playing the demo version on the aforementioned track.[7]

Course filenames

Main courses

  • Figure-8 Circuit = cross_course, and the one for download play is cross_courseD
  • Yoshi Falls = bank_course
  • Cheep Cheep Beach = beach_course, and the one for download play is beach_courseD
  • Luigi's Mansion = mansion_course
  • Desert Hills = desert_course
  • Delfino Square = town_course, and in the demo version town_course is different.
  • Waluigi Pinball = pinball_course
  • Shroom Ridge = ridge_course
  • DK Pass = snow_course
  • Tick-Tock Clock = clock_course
  • Mario Circuit = mario_course
  • Airship Fortress = airship_course
  • Wario Stadium = stadium_course
  • Peach Gardens = garden_course
  • Bowser Castle = koopa_course
  • Rainbow Road = rainbow_course
  • SNES Mario Circuit 1 = old_mario_sfc
  • N64 Moo Moo Farm = old_momo_64
  • GBA Peach Circuit = old_peach_agb
  • GCN Luigi Circuit = old_luigi_gc
  • SNES Donut Plains 1 = old_donut_sfc
  • N64 Frappe Snowland = old_frappe_64
  • GBA Bowser Castle 2 = old_koopa_agb
  • GCN Baby Park = old_baby_gc
  • SNES Koopa Beach 2 = old_noko_sfc
  • N64 Choco Mountain = old_choco_64
  • GBA Luigi Circuit = old_luigi_agb
  • GCN Mushroom Bridge = old_kinoko_gc
  • SNES Choco Island 2 = old_choco_sfc
  • N64 Banshee Boardwalk = old_hyudoro_64
  • GBA Sky Garden = old_sky_agb
  • GCN Yoshi Circuit = old_yoshi_gc
  • Nintendo DS = mini_stage1
  • Twilight House = mini_stage2
  • Palm Shore = mini_stage3
  • Tart Top = mini_stage4
  • N64 Block Fort = mini_block_64
  • GCN Pipe Plaza = mini_dokan_gc

Other courses

  • old_mario_gc = The unused GCN Mario Circuit.
  • luigi_course = It is like Waluigi Pinball, but has different textures and a slightly different route.
  • dokan_course = The unused bendy course with two pipes.
  • test1_course = The most confusing course ever. (See above)
  • donkey_course = Almost the same as DK Pass but with jungle textures rather than snow.
  • wario_course = The unused version of Wario Stadium.
  • nokonoko_course = The unused beach course which many call Koopa Troopa Beach.
  • test_circle = Self-explanatory.
  • mini_block_course = The unused GCN Block City.
  • MR_stage1 = Mission Run Stage 1(used).
  • MR_stage2 = Mission Run Stage 2(used).
  • MR_stage3 = Mission Run Stage 3(used).
  • MR_stage4 = Mission Run Stage 4(used).
  • StaffRoll = The Course seen during the Staff Credits.
  • StaffRollTrue = The Course seen during the second roll of Staff Credits.
  • Award = The Course used in the Victory lap at Figure-8 Circuit.

Texture Codes

Dokan_Course: 223CDEC0 00000004 120afd30 00002000 22153245 0000004a 020484A0 D0002A00 020484A4 E0052320 b23c4ef8 00000000 10002ea8 00006739 10003834 0000ffff 00000198 615f6b6E 0000019C 0031696D 00000220 615f706B 00000224 5f31696D 00000228 00006c70 000001A8 675f6b6E 000001AC 73736172 000001B0 00003230 00000230 675f6b6E 00000234 73736172 00000238 705f3230 2000023C 0000006c 000001B8 795f6b6E 000001BC 0000326f 100001C0 00000000 00000240 795f6b6E 00000244 6c705f6f 00000248 00000000 2000024c 00000000 000001C8 595f6b6E 000001CC 4d616b75 000001D0 6c627261 100001D4 00003265 00000250 4d5f6b6E 00000254 6c627261 00000258 6c703265 000001d8 595f6b6E 000001dc 52616b75 000001e0 326b636F 00000260 595f6b6E 00000264 52616b75 00000268 326b636F 0000026c 006c705f D2000000 00000000

Nokonoko_Course: 223CDEC0 00000008 020484A0 D0002A00 020484A4 E005231F 22153245 00000017 020D9C3C 0008E000 020D9C40 00081800 b23c4ef8 00000000 10005170 00007F86 100010a4 00000200 10001198 000000ff 1000122c 0000001f 100012f0 000041e0 00000294 68736164 00000298 00000031 000002C4 695F626E 000002C8 00316177 000002E4 665F626E 000002E8 3167616C 000002F4 735F626E 000002F8 31616E75 00000304 735F626E 00000308 31616E75 2000030C 00000000 00000314 735F626E 00000318 5F616E75 0000031C 00003267 00000324 735F626E 00000328 5F616E75 0000032C 00003267 000003D4 695F626E 000003D8 5F316177 100003DC 00006C70 000003E4 665F626E 000003E8 3167616C 000003EC 006C705F 000003F4 68736164 000003F8 6C705F31 000003FC 00000000 00000424 735F626E 00000428 5F616E75 0000042C 705F3267 20000430 0000006C 00000434 735F626E 00000438 5F616E75 0000043C 705F3267 20000440 0000006C 00000464 735F626E 00000468 5F616E75 1000046C 00006C70 00000474 735F626E 00000478 5F616E75 1000047C 00006C70 D2000000 00000000

More on Youtube


Gallery

Screenshots of early courses

Early Item Images

References

External Links

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