Launch Break: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:LaunchBreak.png|thumb|left|200px|The rockets in the space.]]
[[File:LaunchBreak.png|thumb|left|200px|The rockets in the space.]]
The game involves the players pumping machines to launch rockets. An energy meter is displayed on the screen, and is split into three sections. When the pointer is pointing to the first section, the players must press {{button|wii|1}} as fast as they can. The same must be done during the second section, but pressing {{button|wii|2}}. During the last section, the players must shake the {{button|wii|Wiimote}} until the bar is completely filled.
The game involves the players fueling their rockets using pumping machines. An energy meter is displayed on the screen, and is split into three sections. When the pointer is in the first section, the players must press {{button|wii|1}} as fast as they can. When the pointer gets to the second section, {{button|wii|2}} must be pressed. When the pointer reaches the last section, the players must shake the {{button|wii|Wiimote}} until the pointer arrives at the end.
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Revision as of 01:43, June 17, 2016

Template:Minigame-infobox Launch Break is a Free-for-All minigame featured in Mario Party 9. Its name is a pun on "lunch break". The concept of this minigame is similar to Pump, Pump and Away from Mario Party 3.

Gameplay

File:LaunchBreak.png
The rockets in the space.

The game involves the players fueling their rockets using pumping machines. An energy meter is displayed on the screen, and is split into three sections. When the pointer is in the first section, the players must press One Button as fast as they can. When the pointer gets to the second section, Two Button must be pressed. When the pointer reaches the last section, the players must shake the Wii Remote until the pointer arrives at the end.

Ending

File:BlastOffIntoTheUnknown.png
The rockets blasting off.

The players enter their rockets, and they head for space. There are three phases where the rocket stops and breaks off, so it is dependent on how well the players did per button mash session. The player who wins the minigame is launched higher overall. The background music changes to a slower outer space theme as they reach the deep space. Occasionally, a UFO is seen flying near the end of the minigame.

In-game text

  • Rules"Use the controls on-screen to build up energy in your three-stage rocket. The player who blasts his or her rocket highest wins!"
  • Controls"Rapidly enter the controls seen on the energy meter at the top of the screen: first One Button, then Two Button, and finally shake the Wii Remote."

Names in other languages

Template:Foreignname

Template:BoxTop Template:MP9 Minigames