Jungle Japes: Difference between revisions

Undo revision 2441675 by 59.100.6.49 (talk) I don't remember seeing any parrots besides Squawks, at least not as main, level-relevant elements like the trees and vines listed.
(Undo revision 2441675 by 59.100.6.49 (talk) I don't remember seeing any parrots besides Squawks, at least not as main, level-relevant elements like the trees and vines listed.)
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===Starting Area===
===Starting Area===


The starting point of the level. This area features a thin palm tree, a few thick palm trees, three parrots, floating vines that will take Donkey Kong to his Kong Switch to open the gate to the tunnel, and a Gnawty. Bananaport Pad 1 is the only Bananaport Pad located in that area, which will take the Kongs to the Central Area, but inside the tunnel a few feet from the tunnel exit.
The starting point of the level. This area features a thin palm tree, a few thick palm trees, floating vines that will take Donkey Kong to his Kong Switch to open the gate to the tunnel, and a Gnawty. Bananaport Pad 1 is the only Bananaport Pad located in that area, which will take the Kongs to the Central Area, but inside the tunnel a few feet from the tunnel exit.
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{| border="1" cellspacing=0 cellpadding=3 align="center" style="background:#fdfffd;text-align:center" width=99%
{| border="1" cellspacing=0 cellpadding=3 align="center" style="background:#fdfffd;text-align:center" width=99%
|-
|-
! width=1% | Kong !! width=13% |Banana 1 !! width=12% | Banana 2 !! width=12% | Banana 3 !! width=12% | Banana 4 !! width=12% | Blueprint
! width=1% | Kong !! width=13% |Banana 1 !! width=12% | Banana 2 !! width=12% | Banana 3 !! width=12% | Banana 4 !! width=12% | Blueprint
|-
|-
|[[Donkey Kong]]
|[[Donkey Kong]]
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|[[Lanky Kong]] || After uncovering Lanky's switch using DK as Rambi, Lanky can Simian Slam his switch and race to his Golden banana by the cannon across from Funky's Store. ||By using his OrangStand, Lanky can go up the steep slant by Cranky's area and play a Bonus Game for a Golden Banana. ||After Diddy opens the alcove in the cave that leads to Jungle Japes' main area, Lanky can shoot his Grape switch and free a Bonus Barrel and play to get a Golden Banana. || After Diddy frees the cave by Diddy's Kasplat with the peanut switch, Lanky can Orangstand up the hill and blast the bees inside to free a Golden Banana.|| Lanky's Kasplat is by the Bonus barrel near Cranky's Area. Lanky can get the blueprint and Snide will give him a Golden Banana.
|[[Lanky Kong]] || After uncovering Lanky's switch using DK as Rambi, Lanky can Simian Slam his switch and race to his Golden banana by the cannon across from Funky's Store. ||By using his OrangStand, Lanky can go up the steep slant by Cranky's area and play a Bonus Game for a Golden Banana. ||After Diddy opens the alcove in the cave that leads to Jungle Japes' main area, Lanky can shoot his Grape switch and free a Bonus Barrel and play to get a Golden Banana. || After Diddy frees the cave by Diddy's Kasplat with the peanut switch, Lanky can Orangstand up the hill and blast the bees inside to free a Golden Banana.|| Lanky's Kasplat is by the Bonus barrel near Cranky's Area. Lanky can get the blueprint and Snide will give him a Golden Banana.
|-
|-
|[[Tiny Kong]] || In the alcove Diddy freed in the cave by the main entrance to Jungle Japes, Tiny can shoot the feather switch to free a Bonus game for a Golden Banana. || After Rambi the Rhino (DK) frees the Tiny Switch, she can race to her Golden Banana near the alcove by the main water area by using her Simian Slam on the switch. || Following the cave out near DK's Kasplat, Tiny can shoot the feather switches and enter another part of Jungle Japes. By jumping into her barrel, she can shrink and hop into a small trunk and collect the Golden Banana.|| Tiny can shrink once more and go into a tiny beehive near her barrel. She can then go through the many rooms and up a flight a rivited stairs to another Golden Banana. || Tiny's Kasplat is right diagonal from DK's Kasplat. She can destroy him for a blueprint which can be traded for a Golden Banana from Snide.
|[[Tiny Kong]] || In the alcove Diddy freed in the cave by the main entrance to Jungle Japes, Tiny can shoot the feather switch to free a Bonus game for a Golden Banana. || After Rambi the Rhino (DK) frees the Tiny Switch, she can race to her Golden Banana near the alcove by the main water area by using her Simian Slam on the switch. || Following the cave out near DK's Kasplat, Tiny can shoot the feather switches and enter another part of Jungle Japes. By jumping into her barrel, she can shrink and hop into a small trunk and collect the Golden Banana.|| Tiny can shrink once more and go into a tiny beehive near her barrel. She can then go through the many rooms and up a flight a rivited stairs to another Golden Banana. || Tiny's Kasplat is right diagonal from DK's Kasplat. She can destroy him for a blueprint which can be traded for a Golden Banana from Snide.
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|-
|[[Chunky Kong]] || Chunky can destroy the big boulder in the main Jungle area and it will labor a Golden Banana. || Once the boulder is gone, Chunky can Simian Slam the giant "X" under it and go down into a catacomb. He can make his way down a narrow path, blast the right pineapple switch (the statue's left eye) and swing to the Golden Banana. || Chunky can lift a bolder in the mileway after DK has rammed (as Rambi) into the giant Rambi wall blocking his Switch. He can Simian Slam it, then race to his Golden Banana near Snide's H.Q. || Once Chunky's learned Hunky Chunky, he can use his barrel move and jump to a Barrel bonus Game near the beehive. || Chunky's Kasplat's on the left side after shooting the statue's right eye. Chunky can swing to claim his blueprint.
|[[Chunky Kong]] || Chunky can destroy the big boulder in the main Jungle area and it will labor a Golden Banana. || Once the boulder is gone, Chunky can Simian Slam the giant "X" under it and go down into a catacomb. He can make his way down a narrow path, blast the right pineapple switch (the statue's left eye) and swing to the Golden Banana. || Chunky can lift a bolder in the mileway after DK has rammed (as Rambi) into the giant Rambi wall blocking his Switch. He can Simian Slam it, then race to his Golden Banana near Snide's H.Q. || Once Chunky's learned Hunky Chunky, he can use his barrel move and jump to a Barrel bonus Game near the beehive. || Chunky's Kasplat's on the left side after shooting the statue's right eye. Chunky can swing to claim his blueprint.
|}
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*In both ''Donkey Kong 64'' and ''[[Super Smash Bros. Melee]]'', the music played is an arrangement of "DK Island Swing" from ''Donkey Kong Country''.
*In both ''Donkey Kong 64'' and ''[[Super Smash Bros. Melee]]'', the music played is an arrangement of "DK Island Swing" from ''Donkey Kong Country''.
*Inside the underground cave were [[Chunky Kong]]'s [[Kasplat]] is located, the [[Target Switch|Pineapple Switches]] can be hit using any weapon, not just the [[Pineapple Launcher]].
*Inside the underground cave were [[Chunky Kong]]'s [[Kasplat]] is located, the [[Target Switch|Pineapple Switches]] can be hit using any weapon, not just the [[Pineapple Launcher]].
*The music for Jungle Japes was remixed as [[Rabbid Kong]]'s battle theme in ''[[Mario + Rabbids Kingdom Battle]]''.
*The storm variation of the music for Jungle Japes was arranged as [[Rabbid Kong]]'s battle theme in ''[[Mario + Rabbids Kingdom Battle]]''.
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{{NIWA|DKWiki=1}}
{{NIWA|DKWiki=1}}