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{{about|World 4 from [[DK: King of Swing]]|the [[Sammer Guy]] of the same name|[[List of Sammer Guys#Ice World]]|World 6 from [[Super Mario Bros. 3]]|[[Ice Land]]}}
{{about|World 4 from [[DK: King of Swing]]|the [[Sammer Guy]] of the same name|[[List of Sammer Guys#Ice World]]|World 6 from [[Super Mario Bros. 3]]|[[Ice Land]]|the world from [[Super Mario World 2: Yoshi's Island]]|[[World 5 (Super Mario World 2: Yoshi's Island)]]}}
{{worldbox
{{world infobox
|image=[[File:DKKoS Ice World.png|240px]]
|image=[[File:DKKoS Ice World.png|240px]]
|app=''[[DK: King of Swing]]''
|game=''[[DK: King of Swing]]''
|lev=5
|levels=5
|before=[[Aqua World|<<]]
|before=[[Aqua World|<<]]
|after=[[K. Kruizer III|>>]]
|after=[[K. Kruizer III|>>]]
}}
}}
'''Ice World''' is the fourth world [[Donkey Kong]] (or [[Diddy Kong]] in Diddy mode) ventures through in the game, ''[[DK: King of Swing]]''. It is found after the [[Kong]] completes the [[Aqua World]] area. Once the first four levels in this world are completed, the primate can travel to the world's boss level to fight [[Sassy Squatch]], a giant yeti.
'''Ice World''' is the fourth world in ''[[DK: King of Swing]]''. It can be accessed once [[Donkey Kong]] (or [[Diddy Kong]] in Diddy Mode) completes [[Aqua World]]. It primarily consists of snow and ice-themed levels. To the west there is a large ravine with moving [[Peg Board]]s and a snowy forest inhabited by [[Mini-Necky]]s. In the northern part, there is a large frozen castle. To the south of the castle is a body of water with the ruins of a building. The world boss, [[Sassy Squatch]], is fought in the southeast corner of Ice World.


==Overview==
If Donkey Kong obtains every medal in the Ice World, the player unlocks Obstacle Race 3 for [[Jungle Jam]] mode in both single player and multiplayer.
As its name suggests, Ice World is full of snow and ice-themed levels, along with a level that is set in underwater ruins. The world is also home to a forest full of [[Necky|Neckies]] and a tall mountain with many moving peg boards on it. Near the end of this world, the Kong travels to a level with a castle that consists of many icy peg boards that he can slip on. Other obstacles in this world include [[tire]]s, [[crate]]s, [[barrel]]s, [[mine]]s, [[Rotatable Barrel]]s, [[Barrel Cannon]]s, rocks, wheels that can be spun to move it along a bar, pegs that rise upwards out of gaps, spikes, switches, levers, and other objects. Neckies are not the only enemies located in the Ice World: there are also [[Kritter]]s, [[Shuri]]s, and [[Lockjaw]]s.


==Levels==
==Levels==
{|class="dktable-brown" width=70%
{|class="wikitable dk"width=70%
|-
|-
!Name !! Description !! Medal
!Name!!Description!!Medal
|-
|-
![[File:RagingRavine2.png]]<br>[[Raging Ravine]]
|align=center|[[File:ColdColdForest1.png]]<br>[[Cold Cold Forest]]
|Rotatable Barrels must be used to advance in the initial part of the stage. Beyond that, Raging Ravine introduces the bomb items, which can be picked up like stones and thrown at chunks of ice or ? Barrels to destroy them. A [[Kritter]] enemy is encountered who will throw bombs at a platform to its left.
|Set in a forest, Cold Cold Forest features numerous [[Mini-Necky]]s, and Donkey Kong must utilize [[Spinner Barrel|Rolling Barrel]]s and [[Question Barrel]]s to get through. In the last section, Donkey Kong must climb up a long, vertical stretch with [[tire (object)|tire]]s and [[Barrel Cannon]]s serving as obstacles.
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
|-
|-
![[File:ColdColdForest1.png]]<br>[[Cold Cold Forest]]
|align=center|[[File:RagingRavine2.png]]<br>[[Raging Ravine]]
|The first stage of Ice World has Donkey Kong encountering [[Mini-Necky]] enemies and utilizing [[Rotatable Barrel]]s and [[? Barrel]]s. The last area of the level has DK climb up a long vertical stretch with bouncy tires and barrel cannons as obstacles.
|In the level, Donkey Kong must reach the top of the ravine. He must use Rolling Barrels to advance in the initial part of the stage. Raging Ravine introduces [[bomb]]s which Donkey Kong can pick up and throw at chunks of ice and Question Barrels to destroy them.
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
|style="text-align:center"|[[File:DKKOSSilver.png|center]] Silver
|-
|-
![[File:IceCastle1.png]]<br>[[Ice Castle]]
|align=center|[[File:IceCastle1.png]]<br>[[Ice Castle]]
|Ice Castle has Donkey Kong climbing on frozen peg boards to get upward at the start. He will have to turn valves, using levers, and throwing stones at enemies throughout the stage.
|Donkey Kong must climb from frozen Peg Boards to reach the top of a icy castle. Throughout the stage, he must turn valves, use levers, and throw stones at enemies.
|style="text-align:center"|[[File:DKKOSGold.png|center]] Gold
|style="text-align:center"|[[File:DKKOSGold.png|center]] Gold
|-
|-
![[File:UnderwaterRuins1.png]]<br>[[Underwater Ruins]]
|align=center|[[File:UnderwaterRuins1.png]]<br>[[Underwater Ruins]]
|Donkey Kong explores the remains of a derelict sunken castle. Levers are used throughout the stage to open pathways and progress. [[Shuri]] and [[Lockjaw]] are found aplenty while in the area.  
|Donkey Kong explores the remains of a derelict sunken castle, which has many [[Shuri]] and [[Lockjaw]]s. Donkey Kong must use numerous levers to open pathways, allowing him to continue progressing in the level.
|style="text-align:center"|[[File:DKKOSBronze.png|center]] Bronze
|style="text-align:center"|[[File:DKKOSBronze.png|center]] Bronze
|-
|-
![[File:SassySquatchLair.png]]<br>[[Sassy Squatch|Sassy Squatch's Lair]]
|align=center|[[File:SassySquatchLair.png]]<br>[[Sassy Squatch's Lair]]
|The battle with Sassy Squatch calls for Donkey Kong to quickly climb up the area, grab a bomb, and toss it into the monster's mouth. Upon swallowing a bomb, it will spit up an icy attack and make pegs that DK can climb up to proceed upward.  
|During the boss fight, Donkey Kong must quickly climb up the area, grab a bomb, and throw it into Sassy Squatch's mouth. Upon swallowing a bomb, Sassy Squatch spits up an icy attack, creating pegs that DK can climb up to proceed upward to the next part of the battle.  
|style="text-align:center"|[[File:DKKOSGold.png|center]] Gold
|style="text-align:center"|[[File:DKKOSGold.png|center]] Gold
|}
|}


==Names in other languages==
{{foreign names
|Jap=アイスワールド
|JapR=Aisu Wārudo
|JapM=Ice World
|Ita=Ghiacciolandia
|ItaM=Ice Land
}}
{{DKKOS}}
{{DKKOS}}
[[Category:Snowscapes]]
[[Category:Snowscapes]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:DK: King of Swing Worlds]]
[[Category:DK: King of Swing worlds]]