Hammer Chime: Difference between revisions

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The mini-game's objective is to follow the pattern.
The mini-game's objective is to follow the pattern.


Hammer Bro will hit four colored drums in order, then release a music note to attack the player. Using the [[stylus]], the player has to play the same drums in order before the music note hits them. If the player doesn't hit the same combination in time, they will lose a life. If the player manages to play them on time, then the charged Music Note goes back and hurts the Hammer Bro and he will lose a life. After three hits, the Hammer Bro vibrates slightly from the shock of the last strike, and collapses.
The player gets 5 [[Health Points]] and Hammer Bro has 3. Hammer Bro will hit four colored drums in order, then release a music note to attack the player. Using the [[stylus]], the player has to play the same drums in order before the music note hits them. If the player doesn't hit the same combination in time, they will lose a life. If the player manages to play them on time, then the charged Music Note goes back and hurts the Hammer Bro and he will lose a life. After three hits, the Hammer Bro vibrates slightly from the shock of the last strike, and collapses.


The player wins and clears the board challenge on [[Toadette's Music Room]]. They are also awarded [[Toadette]]'s music chair as a trophy.
The player wins and clears the board challenge on [[Toadette's Music Room]]. They are also awarded [[Toadette]]'s music chair as a trophy.

Revision as of 02:55, June 15, 2015

Template:Minigame-infobox Hammer Chime is a boss minigame against Hammer Bro in Mario Party DS. Its name is a pun on "Hammer Time".

Gameplay

The mini-game's objective is to follow the pattern.

The player gets 5 Health Points and Hammer Bro has 3. Hammer Bro will hit four colored drums in order, then release a music note to attack the player. Using the stylus, the player has to play the same drums in order before the music note hits them. If the player doesn't hit the same combination in time, they will lose a life. If the player manages to play them on time, then the charged Music Note goes back and hurts the Hammer Bro and he will lose a life. After three hits, the Hammer Bro vibrates slightly from the shock of the last strike, and collapses.

The player wins and clears the board challenge on Toadette's Music Room. They are also awarded Toadette's music chair as a trophy.

Rewards

When replaying the boss minigame in Free Play, the player can win a specific musical instrument trophies and other things based on how many times they have beaten this boss. Some of the rewards include for Second Win - Toadette's Piano, for Third Win - Toadette's Timpano and for Fourth Win - Hammer Bro's Hammer. After beating the game five times, they are awarded the defeated Hammer Bro.

Controls

  • Stylus – Beat your drums

In-game text

  • Rules"Memorize the tune that Hammer Bro plays, then repeat it before his music notes strike you."
  • Tips"Even if you hit the wrong drum, you can try again if the music note hasn't reached you yet. Take your time, despite the danger!"

Names in Other Languages

Template:Foreignname

Template:MPDS Minigames