Guard: Difference between revisions

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[[Image:PMguard.jpg|thumb|left|200px|[[Mario]] using '''Guard''' in  ''Paper Mario''.]]
[[Image:PMguard.jpg|thumb|left|200px|[[Mario]] using '''Guard''' in  ''Paper Mario''.]]
[[Image:PMTYDguard.jpg|thumb|right|200px|The Guard move in ''Paper Mario: The Thousand-Yeah Door''.]]
[[Image:PMTYDguard.jpg|thumb|right|200px|The Guard move in ''Paper Mario: The Thousand-Yeah Door''.]]
'''Guard''' is a defensive move used in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. It is used to reduce damage dealt by enemies. By pressing the A button just before contact, damage can be reduced by 1; the player has only half of the second to press the button. Guarding will also negate any Status Effects linked to the attack, such as [[Poison (status effect)|Poison]]. If equipped with a [[Badge]] like [[Damage Dodge]], Guards can block three or three points of damage. This is the weaker version of the [[Superguard]].
'''Guard''' is a defensive move used in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. It is used to reduce damage dealt by enemies. By pressing the A button just before contact, damage can be reduced by 1; the player has only half of the second to press the button. Guarding will also negate any Status Effects linked to the attack, such as [[Poison (status effect)|Poison]]. If equipped with a [[Badge]] like [[Damage Dodge]], Guards can block two or three points of damage. This is the weaker version of the [[Superguard]].


[[Category:Moves]]
[[Category:Moves]]

Revision as of 00:00, March 10, 2010

File:PMguard.jpg
Mario using Guard in Paper Mario.
File:PMTYDguard.jpg
The Guard move in Paper Mario: The Thousand-Yeah Door.

Guard is a defensive move used in Paper Mario and Paper Mario: The Thousand-Year Door. It is used to reduce damage dealt by enemies. By pressing the A button just before contact, damage can be reduced by 1; the player has only half of the second to press the button. Guarding will also negate any Status Effects linked to the attack, such as Poison. If equipped with a Badge like Damage Dodge, Guards can block two or three points of damage. This is the weaker version of the Superguard.