Geno Boost: Difference between revisions

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[[Image:RPG_Geno_Boost.png|right|thumb|'''Geno Boost''']]
[[Image:RPG_Geno_Boost.png|right|thumb|'''Geno Boost''']]
'''Geno Boost''' is a [[Special Move]] that [[Geno]] can learn at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right it will not only increase [[ATK-Up|attack power]] but [[DEF-Up|defense]] as well. To time it, the player must press {{button|snes|Y}} right before the final arrow disappears. The Geno Boost uses four [[Flower Point]]s to execute.
'''Geno Boost''' is a [[Special Move]] that [[Geno]] can learn at level eight in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount. If timed right, it will not only increase [[ATK-Up|attack power]] but [[DEF-Up|defense]] as well. To time it, the player must press {{button|snes|Y}} right before the final arrow disappears. The Geno Boost requires four [[Flower Point]]s to execute.


==Names in other Languages==
==Names in other Languages==

Revision as of 20:32, March 4, 2013

Geno using his Geno Boost move.
Geno Boost

Geno Boost is a Special Move that Geno can learn at level eight in Super Mario RPG: Legend of the Seven Stars. It increases attack power by a small amount. If timed right, it will not only increase attack power but defense as well. To time it, the player must press Y Button right before the final arrow disappears. The Geno Boost requires four Flower Points to execute.

Names in other Languages

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