Bowser's Lovely Lift!: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File:MP7 Lovely Lift Koopa Kid.png|left|200px|thumb|Bowser and Koopa Kid attack in unison]] | [[File:MP7 Lovely Lift Koopa Kid.png|left|200px|thumb|Bowser and Koopa Kid attack in unison]] | ||
The object of the game is to make it to the 100th floor while avoiding [[Bowser]], who attacks the player. To beat this game, the player must | The object of the game is to make it to the 100th floor while avoiding [[Bowser]], who attacks the player. To beat this game, the player must hit four [[Dice Block]]s, and the [[elevator]] goes up a number of floors based on the total roll. For example, on one turn, if the player rolls a "7", a "9", a "10", and a second "10", they advance to the 36th floor. The total number of floors a player can progress on one turn is 40. | ||
After the 50th floor, a [[Koopa Kid]] appears and assists Bowser in attacking. Their attacks include shooting three fireballs, three missiles, and, when Koopa Kid appears, he may shoot a laser beam. | After the 50th floor, a [[Koopa Kid]] appears and assists Bowser in attacking. Their attacks include shooting three fireballs, three missiles, and, when Koopa Kid appears, he may shoot a laser beam. |
Revision as of 01:19, February 1, 2020
Template:Minigame-infobox Bowser's Lovely Lift! is a Bowser minigame in Mario Party 7. It is the only minigame that is unlockable only in Solo Cruise, and the only minigame in this installment and the entire series where the option to turn off CPU minigames does not work.
Gameplay
The object of the game is to make it to the 100th floor while avoiding Bowser, who attacks the player. To beat this game, the player must hit four Dice Blocks, and the elevator goes up a number of floors based on the total roll. For example, on one turn, if the player rolls a "7", a "9", a "10", and a second "10", they advance to the 36th floor. The total number of floors a player can progress on one turn is 40.
After the 50th floor, a Koopa Kid appears and assists Bowser in attacking. Their attacks include shooting three fireballs, three missiles, and, when Koopa Kid appears, he may shoot a laser beam.
The player automatically loses if they get hit by any of Bowser's or Koopa Kid's attacks. However, in the Solo Cruise, the game tracks the floor the player lost on, and allows them (or the opponent) to resume the minigame from that point when they continue it upon returning to it later. The player wins if the 100th floor is reached, even if there are additional numbers remaining on the Dice Blocks.
Controls
- – Move
- – Jump
In-game text
- Rules – "Do whatever it takes to move the elevator to the 100th floor...but watch for Bowser's attacks!"
- Advice – "Hmmm... What do those 4 Dice Blocks do...?"
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | けっせん!クッパタワー Kessen! Kuppa Tawā |
Essentially "Showdown at Bowser Tower!", with 「決戦」 kessen specifically meaning a "deciding battle". |
German | Bowsers Lavalift |
Bowser's Lava Lift |
Italian | Ascensore del terrore |
Elevator of terror |
Spanish | Bowscensor |
Portmanteau of Bowser and ascensor (elevator) |