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  • their current position, other ones fly endlessly to the left, and few even circle around an item they are guarding. There are a few instances where a couple
    6 KB (335 words) - 18:18, August 5, 2024
  • Concept of the boss battle against Kleever February 1997. Nintendo Magazine System (Australia) issue 47. Page 49.
    4 KB (537 words) - 04:38, August 10, 2024
  • appearances, such as in some versions of Mario is Missing!, at the end of Arctic Plunge in Donkey Kong Jungle Beat, and in an exhibit in Wario: Master of
    21 KB (2,516 words) - 23:25, September 13, 2024
  • Squawks's Shaft, misspelled as Squawk's Shaft in an Australian Nintendo Magazine System issue, is the tenth level of Donkey Kong Land 2 and the fifth level in Krem
    9 KB (1,475 words) - 19:12, July 5, 2024
  • its Western counterpart, the Nintendo Entertainment System, and the Family Computer Disk System, lava in Super Mario Bros. and Super Mario Bros.: The
    35 KB (4,363 words) - 08:30, August 28, 2024
  • electronic manual. Tab 9: "Progressing Through Stages". Nintendo Magazine System issue 47. Page 46. 1995. Super Donkey Kong 2: Dixie & Diddy instruction
    14 KB (1,556 words) - 08:28, August 28, 2024
  • Donkey Kong Country 2: Diddy's Kong Quest (category Super Nintendo Entertainment System games)
    Rareware and published by Nintendo for the Super Nintendo Entertainment System. It is the second installment in the Donkey Kong Country series. It is a
    80 KB (3,768 words) - 02:18, September 22, 2024
  • " bonus room challenges. In them, there are letters spinning around in a circle, and the Kongs must jump at the highlighted letters to spell out a word
    16 KB (1,879 words) - 11:18, August 31, 2024
  • the wave?" "Use the Earth Vellumental!" "Use a Magic Circle!" "Put this sucker out!" "Now! Magic Circle, ACTIVATE!" "Hose that bird down!" "Crush that ice
    111 KB (18,866 words) - 20:20, September 13, 2024
  • he approaches a wide area full of yellow and red Zingers that move in a circle around the area. Two alcoves are on the sides of the room, and the alcove
    14 KB (2,169 words) - 21:11, June 22, 2024
  • and he challenges Donkey and Diddy to an adventure on an 8-bit monochrome system (the Game Boy). After they make the bet, Cranky arranges for King K. Rool
    47 KB (2,115 words) - 12:53, September 14, 2024
  • of its co-directors. He regretfully oversaw the integration of a camera system in Super Mario Sunshine that he felt was even more cumbersome than Super
    294 KB (18,570 words) - 21:49, September 23, 2024
  • spikes with a few pillars in it. Each pillar holds a bouncing Kaboing and is circled by a red Zinger. Squitter's web platforms are required to pass this section
    11 KB (1,665 words) - 21:14, June 22, 2024
  • Barrel (4) Krockhead Barrel (5) Life Balloon (red) (2) Treasure Chest (2) K: Circled around by the third Flitter O: Shortly after the second DK Barrel, the letter
    12 KB (1,781 words) - 21:01, June 22, 2024
  • thin passage with these barrels, they, in the Super Nintendo Entertainment System version of the game, come up to a red Extra Life Balloon that quickly floats
    15 KB (2,436 words) - 21:03, June 22, 2024
  • previous ones in the level. Two Zingers float in the pit, and one of them circles the letter O. Once Rattly crosses the pit, either by bouncing over it or
    14 KB (2,139 words) - 21:02, June 22, 2024
  • Located against a wall and positioned at the far bottom-right of a red Zinger circling a Banana Coin. Squitter must use web platforms to head down and obtain
    11 KB (1,599 words) - 21:08, June 22, 2024
  • upon returning to an area, and a traditional Super Mario World-style point system is added; as such, this form can be used to gain extra lives instead, as
    19 KB (2,126 words) - 23:10, September 22, 2024
  • Additionally, while scrolling through the island map, the player can see Squawks circling around whatever world they are currently hovering over. Starting with this
    24 KB (2,238 words) - 01:35, September 22, 2024
  • Wayback Machine. Retrieved June 22, 2024. February 1997. Nintendo Magazine System (Australia) issue 47. Page 46. November 1994. Nintendo Power volume 66.
    30 KB (2,319 words) - 18:28, August 5, 2024
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