New Super Mario Bros.: Difference between revisions
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*In previous ''Mario'' games (particularly [[Nintendo Entertainment System|8-bit]] and [[Super Nintendo Entertainment System|16-bit]] ''Mario'' games), when the player picks up a 100th [[Coin]] for a 1-Up, the [[1-Up Mushroom]] sound cancels the Coin sound. Instead, in this game, the Coin and 1-Up Mushroom sound play together whenever obtaining a 100th coin. This feature is also present in future ''New Super Mario Bros.'' games. | *In previous ''Mario'' games (particularly [[Nintendo Entertainment System|8-bit]] and [[Super Nintendo Entertainment System|16-bit]] ''Mario'' games), when the player picks up a 100th [[Coin]] for a 1-Up, the [[1-Up Mushroom]] sound cancels the Coin sound. Instead, in this game, the Coin and 1-Up Mushroom sound play together whenever obtaining a 100th coin. This feature is also present in future ''New Super Mario Bros.'' games. | ||
**In addition, the "bump" noise when hitting a block/wall, or a shell bouncing off is also the same as the 8-bit ''Mario'' games. In later installments, the "bump" noise is given a new one. | **In addition, the "bump" noise when hitting a block/wall, or a shell bouncing off is also the same as the 8-bit ''Mario'' games. In later installments, the "bump" noise is given a new one. | ||
* | *The oringinal European version of ''New Super Mario Bros.'' got a PEGI 3+ rating, however due to content regulations in Europe growing stricter over the years, the European Virtual Console re-release instead got a PEGI 12+ rating because of the gambling in the table minigames. This also applies to ''[[Super Mario 64 DS]]''. | ||
==References== | ==References== |