That's One Hot Car!: Difference between revisions

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==Layout==
==Layout==
The level begins with a [[Fire Koopa Clown Car]] that Mario must enter. Mario must then proceed to take out two rows of [[Goomba]]s, followed by a zigzag row of [[Paragoomba]]s, then a few Winged [[Spiny|Spinies]], collecting Coins, a [[Super Mushroom]], and a [[10-Coin]] along the way, before the [[Checkpoint Flag]] and a [[Warp Pipe]] leading to the next area. Mario then lands in another Fire Koopa Clown Car with a [[Fire Flower]] and must take out some [[Hard Block]]s with [[Stretch]]es and a [[Rocky Wrench]], followed by some Hard Blocks with [[Cannon]]s, a [[Bill Blaster]] firing [[Cheep Cheep]]s, and big Cannons, which leads to another Warp Pipe and a Checkpoint Flag. Afterwards, Mario must use another Fire Koopa Clown Car to fight [[Bowser Jr.]], who is in another Fire Koopa Clown car, and break some additional Hard Blocks obstructing the [[axe]].
The level begins with a [[Fire Koopa Clown Car]] that Mario must enter. Mario must then proceed to take out two rows of [[Goomba]]s, followed by a zigzag row of [[Paragoomba]]s, then a few Winged [[Spiny|Spinies]], collecting Coins, a [[Super Mushroom]], and a [[10-Coin]] along the way, before the [[Checkpoint Flag]] and a [[Warp Pipe]] leading to the next area. Mario then lands in another Fire Koopa Clown Car with a [[Fire Flower]] and must take out some [[Hard Block]]s with [[Stretch]]es and a [[Rocky Wrench]], followed by some Hard Blocks with [[Cannon]]s, a [[Bill Blaster]] firing [[Cheep Cheep]]s, and big Cannons, which leads to another Warp Pipe and a Checkpoint Flag. Afterwards, Mario must use another Fire Koopa Clown Car to fight [[Bowser Jr.]], who is in another Fire Koopa Clown Car, and break some additional Hard Blocks obstructing the [[axe]].


==Description==
==Description==