Red Bones: Difference between revisions

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(per proposal)
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{{pm2enemybox
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Red Bones|image=[[File:PMTYDredbones.jpg|150px]]}}
|image=[[File:PMTYDredbones.jpg|150px]]
|hp=5
|atk=3
|def=1
|items=None
|moves=Bone Throw (3), Multibone (1x3) Build (Summons Dull Bones), Shake (N/A), Get Up (+5HP)
|location=[[Hooktail Castle]], [[Palace of Shadow]]
|lvl=14
|exp=0
|coins=3
|sleep=0%|stop=85%|dizzy=40%|confuse=40%|burn=90%|freeze=80%|tiny=90%|soft=90%|fright=0%|gale=80%|ko=0%
|log=This ugly, red Dull Bones is stronger than a normal Dull Bones. Even if its HP drops to 0, it can come back to life.
|tattle=That's a Red Bones! A little TOO red, I think. No fashion sense, y'know? Max HP is 5, Attack is 3, and Defense is 1. Unlike your average Dull Bones, even if you pound it to O [sic] HP and it crumbles... It totally might revive! Like a zombie! My advice is to get rid of all the Dull Bones, then attack the Red Bones. Oh, and one more thing! Once its friends start to fall, it may create some more!
|before=[[Dull Bones|20]]
|#=21
|after=[[Dry Bones|22]]
}}
{{quote|You'll go no farther, and from this moment on... You'll be nothing but bones!|Red Bones|Paper Mario: The Thousand-Year Door}}
{{quote|You'll go no farther, and from this moment on... You'll be nothing but bones!|Red Bones|Paper Mario: The Thousand-Year Door}}