List of Super Mario 64 glitches: Difference between revisions
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(→{{conjecturaltext|Baby Penguin Chimney Glitch}}: Rewrote/added info.) |
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==={{conjecturaltext| | ==={{conjecturaltext|Baby Penguin Chimney Glitch}}=== | ||
[[File:Floating Baby Benguin glitch.PNG|thumb|left|Floating Penguin]] | [[File:Floating Baby Benguin glitch.PNG|thumb|left|Floating Penguin]] | ||
In [[Cool, Cool Mountain]], the player should | In [[Cool, Cool Mountain]], the player should go pick up the baby penguin at the start of the level above the cabin. Instead of taking it to its mother, drop it down the chimney of said cabin with {{button|n64|z}} or {{button|n64|b}}. The little penguin will stand on an invisible boundary within the chimney. The player cannot grab the penguin again in this state, as Mario would enter the slide area with the [[Big Penguin]] if he were to enter the chimney. Leaving the area by way of the bridge warp and then returning will reset the baby penguin's position. | ||
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