Super Mario World: Difference between revisions

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m (Reverted edits by 74.12.59.211 (talk) to last revision by Time Turner)
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*'''[[Beanstalk]]s''': Heads will turn into pumpkins.
*'''[[Beanstalk]]s''': Heads will turn into pumpkins.
*'''Bullet Bills''': Replaced with [[Pidgit Bill]]s.
*'''Bullet Bills''': Replaced with [[Pidgit Bill]]s.
*'''Lakitus''': Replaced with [[Pokemon]] such as Buizel on a cloud throwing Petilils.


==Worlds==
==Worlds==
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*[[Reznor]]
*[[Reznor]]
*[[The Big Boo (boss)|The Big Boo]]
*[[The Big Boo (boss)|The Big Boo]]
*[[Rayquaza]]
*[[Koopalings]]
*[[Koopalings]]
*[[Iggy Koopa]]
*[[Iggy Koopa]]
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*''[[New Super Mario Bros. U]]'' - This game seems to be based off ''Super Mario World'', with similar backgrounds and level styles. [[Baby Yoshi]]s reappear as well. It also uses a single, continuous world map, similar to this game.
*''[[New Super Mario Bros. U]]'' - This game seems to be based off ''Super Mario World'', with similar backgrounds and level styles. [[Baby Yoshi]]s reappear as well. It also uses a single, continuous world map, similar to this game.
*''[[Super Mario 3D World]]'' - Along with having a similar name, this game reintroduces [[Chargin' Chuck]]s and [[Galoomba|Goomba]]s (renamed Galoombas), both of which haven't been seen in a ''Super Mario'' platform game since ''Super Mario World''.
*''[[Super Mario 3D World]]'' - Along with having a similar name, this game reintroduces [[Chargin' Chuck]]s and [[Galoomba|Goomba]]s (renamed Galoombas), both of which haven't been seen in a ''Super Mario'' platform game since ''Super Mario World''.
*''[[Super Mario Adventure Park]]'' - This Giant Gate appears at the end of the level.


==Critical reception==
==Critical reception==
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==={{conjecturaltext|Hold a [[Koopa Troopa]] shell while on a vine}}===
==={{conjecturaltext|Hold a [[Koopa Troopa]] shell while on a vine}}===
First, the player must go to an area whith a Koopa Troopa near a vine (like in [[Vanilla Secret 1]]). Then, [[Mario]]/[[Luigi]] must hit the block with the vine, grab the Koopa Troopa shell (hold the Y button) and take it on top of the block. After that, Mario/Luigi should kick the shell upwards (hold D-pad Up and stop pressing the Y button), press the Y button again and start climbing the vine. If done correctly, Mario/Luigi will be climbing the vine while the shell is at the same "place" with them. When Mario/Luigi jump of the vine, the glitch will end, but they can do it as many time as they want. This glitch can also be done with anything grabable, such as keys and trampolines.
First, the player must go to an area whith a Koopa Troopa near a vine (like in [[Vanilla Secret 1]]). Then, [[Mario]]/[[Luigi]] must hit the block with the vine, grab the Koopa Troopa shell (hold the Y button) and take it on top of the block. After that, Mario/Luigi should kick the shell upwards (hold D-pad Up and stop pressing the Y button), press the Y button again and start climbing the vine. If done correctly, Mario/Luigi will be climbing the vine while the shell is at the same "place" with them. When Mario/Luigi jump of the vine, the glitch will end, but they can do it as many time as they want. This glitch can also be done with anything grabable, such as keys and trampolines.
==={{conjecturaltext|Extended Kirby Music}}===
Make sure to complete Mondo ten times before you have extended Kirby music.


==Staff==
==Staff==