Mario & Sonic at the Olympic Games Tokyo 2020: Difference between revisions

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Tag: Mobile edit
(As pause menu sounds still play on the rear speackers if the game is paused in 1964 events, I hope I got the commas right this time.)
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*Getting second or third in one of the team events (4x100m Relay, Football, or Rugby Sevens) shows the characters waving during the award ceremony rather than clapping.
*Getting second or third in one of the team events (4x100m Relay, Football, or Rugby Sevens) shows the characters waving during the award ceremony rather than clapping.
*Losing a 1-on-1 event (such as Karate or Boxing) does not show the award ceremony player in second place like in previous games, instead going straight to the menu. Because of that, Eggman Nega's, Ludwig's, Zavok's, and Zazz's second/third place animations can be seen only by losing a match online.
*Losing a 1-on-1 event (such as Karate or Boxing) does not show the award ceremony player in second place like in previous games, instead going straight to the menu. Because of that, Eggman Nega's, Ludwig's, Zavok's, and Zazz's second/third place animations can be seen only by losing a match online.
==Technical aspects==
The game supports 5.1 surround. Effects that can play on the rear speakers include menu movement sounds, as well as the sounds of characters, spectators, and objects except in replays and 1964 events.


==Pre-release and unused content==
==Pre-release and unused content==