Mine Cart Madness: Difference between revisions
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{{more images|Consistent K-O-N-G Letters and Bonus Levels screenshots.}} | {{more images|Consistent K-O-N-G Letters and Bonus Levels screenshots.}} | ||
{{DKClevelbox | {{DKClevelbox | ||
|image=[[File:Mine Cart Madness 7.png]] | |||
|image=[[File:Mine Cart Madness 7.png | |||
|code=5 - 5 (SNES)<br>5 - 6 (GBA) | |code=5 - 5 (SNES)<br>5 - 6 (GBA) | ||
|game=''[[Donkey Kong Country]] | |game=''[[Donkey Kong Country]] | ||
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|song=Mine Cart Madness | |song=Mine Cart Madness | ||
}} | }} | ||
'''Mine Cart Madness''' is the twenty-seventh level of | '''Mine Cart Madness''' is the twenty-seventh level of ''[[Donkey Kong Country]]'' and the fifth level of [[Kremkroc Industries, Inc.]] In the [[Game Boy Advance]] remake, this level switched positions with [[Blackout Basement]], making it the sixth and last level and the twenty-eighth level overall. | ||
==Summary== | |||
Similar to [[Mine Cart Carnage]], the level involves [[Donkey Kong]] and [[Diddy Kong]] riding in a [[Mine Cart]]. A difference is that the [[Kong]]s jump out from a Mine Cart rather than jump with it. The Kongs often have to jump over a short abyss and land into the next Mine Cart to continue. [[Zinger]]s and [[Necky]]s are the main enemies of Mine Cart Madness. A few [[Krash]]es are also in the level except they sit in a non-moving Mine Cart at the start of a track segment, and the Kongs can jump on the Krash to take control of their Mine Cart. The Kongs also encounter three [[Gnawty|Gnawties]] at the start of the level and a fourth one at the end. | |||
== | ==Layout== | ||
At the start of the level, the Kongs must pass or defeat three Gnawties and pass a [[DK Barrel]] along a set of scaffolds, then hop into a Mine Cart to advance throughout the level. They are then pulled past a Necky, then another. Next, the track becomes a dead end and the Kongs must defeat or pass another Necky and hop into the second Mine Cart of the level. Donkey and Diddy Kong must then nab the [[K-O-N-G Letters|letter K]] between two Neckies and continue along throughout the level. They can either jump onto the Mine Cart on the shortcut by climbing up a rope, which takes them past the Neckies below, or they can take the hard way with Neckies as obstacles. On the secret path, they can collect many bananas and/or enter the Bonus Barrel above them, while on the lower path, they ride over a small ramp that sends them over some of an abyss. After riding through either of the pathways, Donkey and Diddy must hop over a Zinger to go into the next Mine Cart of the level. After defeating or passing a Necky, they encounter two more Neckies that they can bounce on to collect the letter O. The Kongs must then jump into another Mine Cart, where they temporarily go upwards and must only avoid a single Zinger to move onto the next Mine Cart. After this, they must hop into two more Mine Carts on two short tracks, until they reach a Mine Cart on a longer track, which leads the duo to the [[Star Barrel]]. | At the start of the level, the Kongs must pass or defeat three Gnawties and pass a [[DK Barrel]] along a set of scaffolds, then hop into a Mine Cart to advance throughout the level. They are then pulled past a Necky, then another. Next, the track becomes a dead end and the Kongs must defeat or pass another Necky and hop into the second Mine Cart of the level. Donkey and Diddy Kong must then nab the [[K-O-N-G Letters|letter K]] between two Neckies and continue along throughout the level. They can either jump onto the Mine Cart on the shortcut by climbing up a rope, which takes them past the Neckies below, or they can take the hard way with Neckies as obstacles. On the secret path, they can collect many bananas and/or enter the Bonus Barrel above them, while on the lower path, they ride over a small ramp that sends them over some of an abyss. After riding through either of the pathways, Donkey and Diddy must hop over a Zinger to go into the next Mine Cart of the level. After defeating or passing a Necky, they encounter two more Neckies that they can bounce on to collect the letter O. The Kongs must then jump into another Mine Cart, where they temporarily go upwards and must only avoid a single Zinger to move onto the next Mine Cart. After this, they must hop into two more Mine Carts on two short tracks, until they reach a Mine Cart on a longer track, which leads the duo to the [[Star Barrel]]. | ||
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|- | |- | ||
|align="center"| | |align="center"|[[File:Rambi Token Sprite SNES.png]][[File:Enguarde Token Sprite SNES.png]] | ||
|align="center"|[[Animal Token]]s | |align="center"|[[Animal Token]]s | ||
| | |A Rambi Token can be found in another Bonus Level.<br>An Enguarde Token can be found in an area after the "O". | ||
|- | |- | ||
|align="center"|[[File:Red Balloon DKC SNES.png]] | |align="center"|[[File:Red Balloon DKC SNES.png]] | ||
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|- | |- | ||
|align="center"|[[File:Letter_K_DKC.png]] | |align="center"|[[File:Letter_K_DKC.png]] | ||
| | |When the Kongs enter the second Mine Cart, they must bounce from two Neckies to collect the letter K hovering above and between them. | ||
|- | |- | ||
|align="center"|[[File:Letter_O_DKC.png]] | |align="center"|[[File:Letter_O_DKC.png]] | ||
| | |After the first Zinger, the Kongs must bounce from two Neckies to reach the letter O in midair. | ||
|- | |- | ||
|align="center"|[[File:MineCartMadness-GBA-1.png]] | |align="center"|[[File:MineCartMadness-GBA-1.png]] | ||
| | |After the Star Barrel, the Kongs must pass two Neckies and enter a Mine Cart on a short track. The letter N is floating in a gap after the second track segment. It can be safely collected if the Kongs jump right as the Mine Cart starts to fall down into the gap. | ||
|- | |- | ||
|align="center"|[[File:Mine Cart Madness 6.png]] | |align="center"|[[File:Mine Cart Madness 6.png]] | ||
| | |After completing the second Bonus Level, the Kongs must jump into another Mine Cart and between two Zingers. They must then bounce on a half tire orbited by a Zinger to collect the letter G above. | ||
|} | |} | ||
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|- | |- | ||
|align=center| | |align=center| | ||
|'''''Find the Exit!'''''<br> | |'''''Find the Exit!'''''<br>After the letter K, the Kongs must jump up at a rope and climb it. They must then jump right into a Mine Cart which follows a trail of bananas. When the trail of bananas stop, the Kongs can jump up into a [[Bonus Barrel]] hidden off-screen. In the [[Bonus Level]], the Kongs must blast between several [[Barrel Cannon]]s and collect items along the way. The Bonus Level is very similar to the second one of [[Elevator Antics]] except the background is purple, and the last three items are a Banana Bunch, a Rambi Token, and lastly a Red Balloon. The Kongs can exit from the rightmost opening or by falling down an abyss. | ||
|- | |- | ||
|align=center| | |align=center| | ||
|'''''Stop the Barrel!'''''<br> | |'''''Stop the Barrel!'''''<br>After the letter N, the Kongs must ride another Mine Cart and jump out at a round [[tire]] floating in midair. They must bounce from it to land into a Bonus Barrel to the right. In the Bonus Level, the Kongs must jump at three barrels so that same Animal Tokens displays on all three. After doing so, the Kongs are rewarded that Animal Token. The Kongs return into the main level after either winning or losing the challenge. | ||
|- | |- | ||
|align=center| | |align=center| | ||
|'''''Collect the Bananas!'''''<br> | |'''''Collect the Bananas!'''''<br>After exiting the last Mine Cart, the Kongs must turn around on a platform with a Gnawty and jump left onto a round tire. They must bounce left on the two next tires and then into a Bonus Barrel, which is under the arrow sign pointing the nearby exit. In the Bonus Level, the Kongs must bounce from a round tire on a horizontally-moving platform to collect bananas over a wide abyss. The Kongs can exit the Bonus Level to the right. | ||
|} | |} | ||
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===Super Nintendo Entertainment System=== | ===Super Nintendo Entertainment System=== | ||
<gallery> | <gallery> | ||
Mine Cart Madness SNES.png|The Kongs | Mine Cart Madness SNES.png|The Kongs jump from one Mine Cart into another | ||
Mine Cart Madness 2.png|The Kongs | Mine Cart Madness 2.png|The Kongs jump at a Necky | ||
Mine Cart Madness 3.png|The Kongs approach the Star Barrel | Mine Cart Madness 3.png|The Kongs approach the Star Barrel | ||
Mine Cart Madness 5.png|The Kongs jump | Mine Cart Madness 5.png|The Kongs jump near an Auto-Fire Barrel that leads to the third and last Bonus Level | ||
</gallery> | </gallery> | ||
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|ItaM=Crazy Carts | |ItaM=Crazy Carts | ||
}} | }} | ||
==Trivia== | |||
*Mine Cart Madness and [[Forest Frenzy]] are the only two levels to have a music theme with the same name. | |||
*In the Japanese version, an extra DK Barrel was added near the midway point. | |||
{{DKC Levels}} | {{DKC Levels}} | ||
[[Category:Subterranean Areas]] | [[Category:Subterranean Areas]] |