MarioWiki:Glossary: Difference between revisions

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==H==
==H==
;HTML (hypertext markup language): a set of standards used to tag elements of a hypertext document (such as this wiki). It is regularly used for displaying pages and formatting in the World Wide Web.
;HTML (hypertext markup language): A set of standards used to tag elements of a hypertext document (such as this wiki). It is regularly used for displaying pages and formatting in the World Wide Web.


==I==
==I==

Revision as of 16:09, August 7, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

The Glossary is a list of gaming and Wiki terms used in the Super Mario Wiki. While entries in this list link to mainspace subjects, this page does not include definitions for fictional characters, living people, events, places and things appearing in the Mario series or relating to it in the real world.

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A

B

Beta
A pre-release form of a video game. Beta versions of games are partially playable, but often do not utilize the final enemy placement, textures, or interface.
Beta Elements
Concepts that appeared in the beta version of a video game, but were cut for the final release.

C

Conjecture
An unofficial name for an article.
CPU
Refers to a computerized player or opponent in a game.

D

E

F

Filler Character
A conjectural term used for characters that were created to fill a void. I.e. Waluigi is the opposite to Luigi as Mario is to Wario.
Fourth Wall
when a video game character happens to notice that he or she is in a video game.

G

H

HTML (hypertext markup language)
A set of standards used to tag elements of a hypertext document (such as this wiki). It is regularly used for displaying pages and formatting in the World Wide Web.

I

J

K

L

Life
In platformer games, there are a certain amount of lives that the player has. He or she can lose them by being hit by enemies too much or even gain them by finding extra lives. If the player loses all of his or her lives, a Game Over ensues.

M

N

NPC
Abbreviation for "non-playable character." Refers to any character in a video game that cannot be used by the player. Some examples are Bowser and Princess Toadstool in Super Mario Bros.

O

P

Q

R

Recovery
The act of restoring one's health, usually through restorative items, such as Coins or Mushrooms. Alternate methods include visiting Toad Houses or Inns. In Super Smash Bros. games, the term refers either to reducing one's damage percentage or returning to the stage after being attacked or falling.
RPG
Short for Role Playing Game. Some examples are Mario & Luigi: Superstar Saga and Paper Mario.

S

Self-Destruct
The act of knocking oneself out in a Super Smash Bros. game. A common example is missing a jump from one platform to the next and falling into the bottomless pit.

T

Transformation
The assumption of another form by a character, usually through magical powers or the use of an item, such as a Super Mushroom. Transformations range from a change in size to the assumption of an entirely new identity (see Giga Bowser Transformation).

U

Unlockable
Is a character, gameplay mode, item, or other element that can only accessed after completing a certain task in a video game.

V

Vaporware
A term for games that did start development but never were published.

W

Wiki
Software that allows users to create, edit, and link web pages easily. Wikis are often used to create collaborative websites and to power community websites.

X

Y

Z


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