User:Shokora/List of audio samples used in Mario games: Difference between revisions

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|Music Box
|Music Box
|''Roland Sound Canvas VA''
|''Roland Sound Canvas VA''
*Roland SC-55, unknown category
*Roland SC-8820, chromatic percussion
|[[wikipedia:Roland Corporation|Roland Corporation]]
|[[wikipedia:Roland Corporation|Roland Corporation]]
|The "Correct Solution" sound effect is a sped-up version of the "Music Box" sample. An example of when it's heard is when the moat is drained within the [[Princess_Peach's_Castle#Basement|castle basement]]  
|The "Correct Solution" sound effect is a sped-up version of the "Music Box" sample. An example of when it's heard is when the moat is drained within the [[Princess_Peach's_Castle#Basement|castle basement]]  
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|Steel drums
|Steel drums
|''Roland Sound Canvas VA''
|''Roland Sound Canvas VA''
*[[wikipedia:Roland SC-55|Roland SC-55]], unknown category
*Roland SC-8820, percussion
|[[wikipedia:Roland Corporation|Roland Corporation]]
|[[wikipedia:Roland Corporation|Roland Corporation]]
|This sample is heard within the game's main overworld level theme. ''Super Mario World'' was first released in late 1990, whereas the Roland SC-55 sound module was released in 1991.
|This sample is heard within the game's main overworld level theme. ''Super Mario World'' was first released in late 1990, whereas the Roland SC-55 sound module was released in 1991.
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|Voice Aou  
|Voice Aou  
|''Roland Sound Canvas VA''
|''Roland Sound Canvas VA''
*Roland SC-??, SFX category
*Roland SC-8820, SFX
|Roland Corporation
|Roland Corporation
|The sound that [[Arewo Shitain-hakase]] makes when he is harmed by [[Wario]] within a level's [[Puzzle Room]].
|The sound that [[Arewo Shitain-hakase]] makes when he is harmed by [[Wario]] within a level's [[Puzzle Room]].
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|Car-Pass
|Car-Pass
|''Roland Sound Canvas VA''
|''Roland Sound Canvas VA''
*Roland SC-??, SFX category
*Roland SC-8820, SFX
|Roland Corporation
|Roland Corporation
|Wario's car speeding, as heard in the game's opening and closing sequence.
|Wario's car speeding, as heard in the game's opening and closing sequence.
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|Gt.FretNoise
|Gt.FretNoise
|''Roland Sound Canvas VA''
|''Roland Sound Canvas VA''
*Roland SC-??, SFX category
*Roland SC-8820, SFX
|Roland Corporation
|Roland Corporation
|The guitair fret heard during the [[Monsoon Jungle]]'s level theme.
|The guitair fret heard during the [[Monsoon Jungle]]'s level theme.
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|Random Sine  
|Random Sine  
|''Roland Sound Canvas VA''
|''Roland Sound Canvas VA''
*Roland SC-??, Synth SFX category
*Roland SC-8820, Synth SFX
|Roland Corporation
|Roland Corporation
|"Dumpling aroma" (in the Young Cricket's cutscene?)<br> The Lab or spaceship sound, that might be from Orbulon's ship or a space cutscene
|"Dumpling aroma" (in the Young Cricket's cutscene?)<br> The Lab or spaceship sound, that might be from Orbulon's ship or a space cutscene

Revision as of 18:10, November 28, 2016

Donkey Kong Country

Track name Release Distributor Description Media
Track 228[1]
Sys Bonus 2[2]
Ensoniq CDR-2 "EPS-16 Plus" (1990) Ensoniq Corp. In Funky's Flights, the short breaks in the theme music are filled by this vocal sample. File:Audio Sample - DKC Funky Flights.ogg
Note: This example was taken directly from the game, as the original sample is currently unavailable.

Donkey Kong Country 3

Track name Release Distributor Description Media
Track ##
[currently unknown]
Ensoniq CDR-1 "EPS" (1988) Ensoniq Corp. The theme "Nuts And Bolts" (heard in the levels Fire-Ball Frenzy, Blazing Bazukas and Krack Shot Kroc) uses these two instrument samples. File:Audio Sample - DKC3 Nuts Bolts 1.ogg
Note: This sample is compared with the in-game level theme.
Track ##
[currently unknown]
Ensoniq CDR-1 "EPS" (1988) Ensoniq Corp. File:Audio Sample - DKC3 Nuts Bolts 2.ogg
Note: This sample is compared with the in-game level theme.

Paper Mario

Track name Release Distributor Description Media
Slow Strings Roland Sound Canvas VA
  • Roland SC-55, [unknown category]
Roland Corporation Song: A Party at Peach's Castle[6] Currently unavailable
Slow Violin Roland Sound Canvas VA
  • Roland SC-55, [unknown category]
Roland Corporation Currently unavailable
Synth Brass 1 Roland Sound Canvas VA
  • Roland SC-55, [unknown category]
Roland Corporation Song: Koopa Village Currently unavailable
Clarinet Roland Sound Canvas VA
  • Roland SC-88, [unknown category]
Roland Corporation Currently unavailable
Whistle Roland Sound Canvas VA
  • Roland SC-55, [unknown category]
Roland Corporation Song: General Guy's March Currently unavailable
E. Piano 2 Roland Sound Canvas VA
  • Roland SC-88, [unknown category]
Roland Corporation Song: Princess in Distress Currently unavailable

Super Mario 64

Track name Release Distributor Description Media
[currently unknown, plays at 28:58[7]] Datafile Two (1991) Zero-G Ltd This is the main sound heard in the level theme for Big Boo's Haunt. As part of the theme, the sample is played back-to-back continuously, with changes in pitch. This sample may be found on two individual releases. File:Audio Sample - SM64 Boo Haunt.ogg
Track 43
FX Vol 1[8][9]
Sonic Images Library Volume 1 (1992) Reflective Arts, Optical Media International[11]
Music Box Roland Sound Canvas VA
  • Roland SC-8820, chromatic percussion
Roland Corporation The "Correct Solution" sound effect is a sped-up version of the "Music Box" sample. An example of when it's heard is when the moat is drained within the castle basement File:Audio Sample - SM64 Moat Effect.ogg
Note: The sample is compared with the in-game sound effect.

Super Mario World

Track name Release Distributor Description Media
Steel drums Roland Sound Canvas VA
  • Roland SC-8820, percussion
Roland Corporation This sample is heard within the game's main overworld level theme. Super Mario World was first released in late 1990, whereas the Roland SC-55 sound module was released in 1991. File:Audio Sample - SMW Level Theme.ogg

Wario Land 4

Track name Release Distributor Description Media
Track 1
  • Yeah
  • Your Time
  • Had Enough
  • Here I Come 1
  • Here I Come 2
  • Here I Come 3
Vocal XTC Zero-G Ltd Heard in the game's title theme, and the ending sequence. The vocals are sung by British session singer Helen Binding.[12][13] File:Audio Sample - WL4 Time Is Over.ogg
Note: Each sample is compared with the in-game audio.
Soundtrack Roland Sound Canvas VA
  • Roland SC-88, unknown category
Roland Corporation Sound effects as heard inside the Golden Pyramid. Not available
Voice Aou Roland Sound Canvas VA
  • Roland SC-8820, SFX
Roland Corporation The sound that Arewo Shitain-hakase makes when he is harmed by Wario within a level's Puzzle Room. File:Audio Sample - WL4 Old Man.ogg
Car-Pass Roland Sound Canvas VA
  • Roland SC-8820, SFX
Roland Corporation Wario's car speeding, as heard in the game's opening and closing sequence. File:Audio Sample - Wario Car Pass.ogg
Gt.FretNoise Roland Sound Canvas VA
  • Roland SC-8820, SFX
Roland Corporation The guitair fret heard during the Monsoon Jungle's level theme. File:Audio Sample - WL4 Guitair Fret.ogg

WarioWare: Smooth Moves

Track name Release Distributor Description Media
Random Sine Roland Sound Canvas VA
  • Roland SC-8820, Synth SFX
Roland Corporation "Dumpling aroma" (in the Young Cricket's cutscene?)
The Lab or spaceship sound, that might be from Orbulon's ship or a space cutscene
File:Audio Sample - WWSM Dumpling aroma.ogg

References