User:Shokora/List of audio samples used in Mario games: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (there's mixed info online, but the Big Boo's Haunt sample could have come from "Sonic Images 1 Musical FX") |
|||
Line 56: | Line 56: | ||
! width=180px |Media | ! width=180px |Media | ||
|- | |- | ||
|[currently unknown] | |[currently unknown, plays at 28:58<ref>http://warioforums.com/index.php?threads/someone-tracked-down-the-wario-land-4-voice-samples.2030/page-2#post-37479</ref>] | ||
|''Datafile Two'' (1991) | |''Datafile Two'' (1991) | ||
|[[wikipedia:Zero-G Ltd|Zero-G Ltd]] | |[[wikipedia:Zero-G Ltd|Zero-G Ltd]] | ||
| | | rowspan="2" |This is the main sound heard in the level theme for [[Big Boo's Haunt]]. As part of the theme, the sample is played back-to-back continuously, with changes in pitch. This sample may be found on two individual releases. | ||
|[[File:Audio Sample - SM64 Boo Haunt.ogg]] | | rowspan="2" |[[File:Audio Sample - SM64 Boo Haunt.ogg]] | ||
|- | |- | ||
|Music Box | |Track 43<br>FX Vol 1<ref>http://www.synthmania.com/Optical%20Media%20International%20Sonic%20Images%20Library/Images/Sonic%20Images%20Library.pdf</ref><ref>http://www.synthmania.com/sonic_images_library.htm</ref> | ||
*TIB.MONKS<ref>http://studioprotone.narod.ru/volums/SonicImages1MusicalFXDrumsPercussion.htm</ref> | |||
|''Sonic Images Library Volume 1'' (1992) | |||
|Reflective Arts, Optical Media International<ref>http://www.synthmania.com/Optical%20Media%20International%20Sonic%20Images%20Library/Images/Sonic%20Images%20Library.pdf</ref> | |||
|- | |||
|Music Box [to check] | |||
|''Roland Sound Canvas VA'' | |''Roland Sound Canvas VA'' | ||
*Roland SC-??, unknown category | *Roland SC-??, unknown category |
Revision as of 14:22, November 16, 2016
- http://warioforums.com/index.php?threads/someone-tracked-down-the-wario-land-4-voice-samples.2030/
- http://warioforums.com/index.php?threads/re-wl4-voice-samples-list-of-potential-zero-g-sound-packs.2042/
- https://www.hcs64.com/mboard/forum.php?showthread=24937&showpage=131
- http://glitchkill.proboards.com/thread/6141/vgm-instrument-source-thread
Donkey Kong Country
Track name | Release | Distributor | Description | Media |
---|---|---|---|---|
Track 228 Sys Bonus 2[1]
|
Ensoniq CDR-2 "EPS-16 Plus" (1990) | Ensoniq Corp. | In Funky's Flights, the short breaks in the theme music are filled by this vocal sample. | File:Audio Sample - DKC Funky Flights.ogg Note: This example was taken directly from the game, as the original sample is currently unavailable. |
Donkey Kong Country 3
Track name | Release | Distributor | Description | Media |
---|---|---|---|---|
[currently unknown]
|
Ensoniq CDR-1 "EPS" (1988) | Ensoniq Corp. | The theme "Nuts And Bolts" (heard in the levels Fire-Ball Frenzy, Blazing Bazukas and Krack Shot Kroc) uses these two instrument samples. | File:Audio Sample - DKC3 Nuts Bolts 1.ogg Note: This sample is compared with the in-game level theme. |
[currently unknown]
|
Ensoniq CDR-1 "EPS" (1988) | Ensoniq Corp. | File:Audio Sample - DKC3 Nuts Bolts 2.ogg Note: This sample is compared with the in-game level theme. |
Super Mario 64
Track name | Release | Distributor | Description | Media |
---|---|---|---|---|
[currently unknown, plays at 28:58[5]] | Datafile Two (1991) | Zero-G Ltd | This is the main sound heard in the level theme for Big Boo's Haunt. As part of the theme, the sample is played back-to-back continuously, with changes in pitch. This sample may be found on two individual releases. | File:Audio Sample - SM64 Boo Haunt.ogg |
Track 43 FX Vol 1[6][7]
|
Sonic Images Library Volume 1 (1992) | Reflective Arts, Optical Media International[9] | ||
Music Box [to check] | Roland Sound Canvas VA
|
Roland Corporation | The sound effect that plays when the moat is drained in the castle basement is a sped-up version of the "Music Box" sample. | File:Audio Sample - SM64 Moat Effect.ogg Note: The sample is compared with the in-game sound effect. |
Super Mario World
Track name | Release | Distributor | Description | Media |
---|---|---|---|---|
Steel drums | Roland Sound Canvas VA
|
Roland Corporation | This sample is heard within the game's main overworld level theme. Super Mario World was first released in late 1990, whereas the Roland SC-55 sound module was released in 1991. | File:Audio Sample - SMW Level Theme.ogg |
Wario Land 4
Track name | Release | Distributor | Description | Media |
---|---|---|---|---|
Track 1
|
Vocal XTC | Zero-G Ltd | Heard in the game's title theme, and the ending sequence. The vocals are sung by British session singer Helen Binding.[10][11] | File:Audio Sample - WL4 Time Is Over.ogg Note: Each sample is compared with the in-game audio. |
Soundtrack | Roland Sound Canvas VA
|
Roland Corporation | Sound effects as heard inside the Golden Pyramid. | Not available |
Voice Aou | Roland Sound Canvas VA
|
Roland Corporation | The sound that Arewo Shitain-hakase makes when he is harmed by Wario within a level's Puzzle Room. | File:Audio Sample - WL4 Old Man.ogg |
Car-Pass | Roland Sound Canvas VA
|
Roland Corporation | Wario's car speeding, as heard in the game's opening and closing sequence. | File:Audio Sample - Wario Car Pass.ogg |
Gt.FretNoise | Roland Sound Canvas VA
|
Roland Corporation | The guitair fret heard during the Monsoon Jungle's level theme. | File:Audio Sample - WL4 Guitair Fret.ogg |
WarioWare: Smooth Moves
Track name | Release | Distributor | Description | Media |
---|---|---|---|---|
Random Sine | Roland Sound Canvas VA
|
Roland Corporation | "Dumpling aroma" (in the Young Cricket's cutscene?) The Lab or spaceship sound, that might be from Orbulon's ship or a space cutscene |
File:Audio Sample - WWSM Dumpling aroma.ogg |
References
- ^ http://vgmdb.net/forums/showpost.php?p=52205&postcount=50
- ^ https://www.youtube.com/watch?v=YMHRjRF5ii4
- ^ https://www.youtube.com/watch?v=8ecKWYbVcu4
- ^ https://www.youtube.com/watch?v=8ecKWYbVcu4
- ^ http://warioforums.com/index.php?threads/someone-tracked-down-the-wario-land-4-voice-samples.2030/page-2#post-37479
- ^ http://www.synthmania.com/Optical%20Media%20International%20Sonic%20Images%20Library/Images/Sonic%20Images%20Library.pdf
- ^ http://www.synthmania.com/sonic_images_library.htm
- ^ http://studioprotone.narod.ru/volums/SonicImages1MusicalFXDrumsPercussion.htm
- ^ http://www.synthmania.com/Optical%20Media%20International%20Sonic%20Images%20Library/Images/Sonic%20Images%20Library.pdf
- ^ Zero-G Vocal XTC product page (accessed on November 14, 2016)
- ^ Vocal XTC CD booklet (accessed on November 14, 2016)