Shinku Hadoken: Difference between revisions
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!Shin Shoryuken / Shinku Hadoken | !Shin Shoryuken / Shinku Hadoken | ||
|[[File: | |[[File:ShinShoryukenShinkuHadokenTrophyWiiU.png|100px]] | ||
|align=center|''N/A'' | |align=center|''N/A'' | ||
|'''NA:''' ''Use this attack when Ryu is far away from an enemy to unleash a Shinku Hadoken that penetrates trhough the stage. But if you use it when Ryu is close to an enemy, he'll unleash a Shin Shoryuken uppercut attack. When it hits, Ryu will follow up with his other fist and launch the opponent up, up, and away!''<br> | |'''NA:''' ''Use this attack when Ryu is far away from an enemy to unleash a Shinku Hadoken that penetrates trhough the stage. But if you use it when Ryu is close to an enemy, he'll unleash a Shin Shoryuken uppercut attack. When it hits, Ryu will follow up with his other fist and launch the opponent up, up, and away!''<br> |
Revision as of 12:58, October 12, 2015
Shinku Hadoken is one of the variants for Ryu's Final Smash in Super Smash Bros. for Nintendo 3DS / Wii U, originally debuting as a Super Combo in Super Street Fighter II Turbo. This version of the Final Smash appears if used away from opponents. Ryu fires off a larger Hadoken that has a vacuum effect on opponents, dealing multiple hits before knocking them away once it dissipates. The Shinku Hadoken is also capable of traveling through the stage.