Editing The Perfect Run

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==Mission==
==Mission==
This mission layout is mostly identical to that of [[The Ultimate Test]]. However, the player has to do the mission with only one hit point and with no [[Checkpoint Flag]]s, meaning the player starts at the very beginning of the mission if they take damage. The planets and areas mostly remain the same, with the only major differences being [[Choppah]]s and additional [[Space Mine]]s added to the first area. If the player manages to defeat the [[Boomerang Bro]]s. at the end, a [[Launch Star]] will appear that will send the player to the [[Grandmaster Galaxy#Gate Planet|final area]], where the player will meet with [[Rosalina]], who rewards them with the final [[Power Star]]. Afterwards, Rosalina can be found on [[Starship Mario]].  
This mission layout is mostly identical to that of [[The Ultimate Test]]. However, the player has to do the mission with only one hit point and with no [[Checkpoint Flag]]s, meaning the player starts at the very beginning of the mission if they take damage. The planets and areas mostly remain the same, with the only major differences being [[Choppah]]s and additional [[Space Mine]]s added to the first area. If the player manages to defeat the [[Boomerang Bro]]s. at the end, a [[Launch Star]] will appear that will send the player to the [[Grandmaster Galaxy#Gate Planet|final area]], where the player will meet with [[Rosalina]], who rewards them with the final [[Power Star]]. Afterwards, Rosalina can be found on [[Starship Mario]]. Under normal gameplay, the player will always complete the mission in the [[Cloud Mario|Cloud form]], as it is required to complete one section of the mission and cannot be removed as it requires either taking damage, which would defeat them in one hit, or touching water, of which there is none.
 
Under normal gameplay, the player will always complete the mission in the [[Cloud Mario|Cloud form]], as it is required to complete one section of the mission. It cannot be lost because that requires either taking damage, which will defeat the player, or touching [[water]], of which there is none in the mission.


In the [[Super Mario Galaxy 2 (Nintendo Switch)|Nintendo Switch]] version's [[Easy Mode|Assist Mode]], if the player loses a life, they will restart from the end of the previous section. For example, losing a life on the Hammer Bro Planets will restart the player from the Launch Star in the Pull Star Area. Because of this, it is now possible to complete the mission under normal gameplay while not in the Cloud form.
In the [[Super Mario Galaxy 2 (Nintendo Switch)|Nintendo Switch]] version's [[Easy Mode|Assist Mode]], if the player loses a life, they will restart from the end of the previous section. For example, losing a life on the Hammer Bro Planets will restart the player from the Launch Star in the Pull Star Area. Because of this, it is now possible to complete the mission under normal gameplay while not in the Cloud form.

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