The 'Shroom:Issue XLVII/Character Reviews

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

Character Reviews

by Marioguy1 (talk)

Hey guys! Once again, I was busy and couldn’t write this section last month. But I’m back with my run-through of Paper Mario: The Thousand-Year Door bosses as a request from ralphfan (talk)! So here goes nothing. Next up on my magical template of bosses is...Blooper... Actually, I think I’ll do two bosses today; Blooper AND Gold Fuzzy / Fuzzy Horde (because they’re both minor bosses).

Blooper

A Blooper from Paper Mario: The Thousand-Year Door
Blooper

Storyline

Um... there’s this Blooper in the sewers blocking the way, you hit its tentacle, and it gets mad. If that’s storyline, then I’ll eat my shoe. Though I will give it 40% because they managed to incorporate it into the plot.

Design

Well I love Bloopers’ design and this Blooper is no exception. It’s an amazing take on a squid, redesigned to make it look more Mario-like. 80%!

Humor

Weeeelll...erm...Blooper has no lines. But Bowser does say “I swallowed a dang Blooper” and I did snicker the first time I heard that. But it’s still pretty pathetic – 10%

Potential

Not much >_> 20%

Used Potential

Trust me, in this case, the developers used all of Blooper’s potential. 100%

Total

Um...I’m not on chat right now...but my math skills are impeccable so 100+20+10+80+40 = 250/5 = 50%

Gold Fuzzy & Fuzzy Horde

Artwork of a Gold Fuzzy from Paper Mario: The Thousand-Year Door
Gold Fuzzy

Storyline

Well Mario & co. invade their territory and they don’t like it. So they attack him. Not much more of a storyline than Bloops up there but...meh. 60%.

Design

Frankly, I hate the design of Fuzzies. The fact that this one is golden and has some sort of sun behind it...better but I still think Nintendo could have spent a little more time than making a scribble with eyes and a mouth. 70%.

Humor

Mario and Goombella battling Fuzzy Horde in Shhwonk Fortress.
Fuzzy Horde

Um...Meeeeeork! 40%

Potential

Face it, fuzzies just don’t work out when it comes to anything. They just aren’t good enemies. But I suppose that they could at least have made the dungeon centered around Fuzzies (like in the original PM). So the idea has some potential – 60%

Used Potential

Well considering that they appeared for one fight in the entire game, had no plotline leading up to them, and no reward after beating them, I’m gonna say that Nintendo used them because they ran out of characters. 60%.

Total

Math-skills...activate! 60+70+40+60+60 = 290/5 = 58%

Meeeeeork. So both of these amazing~ characters lost to the most amazing gang-member, Gus!