Editing Super Mario 64 DS
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{{main|List of Super Mario 64 DS pre-release and unused content}} | {{main|List of Super Mario 64 DS pre-release and unused content}} | ||
[[File:Ss sm64x4 pre03.jpg|thumb|A pre-release version of the Bob-omb Battlefield]] | [[File:Ss sm64x4 pre03.jpg|thumb|A pre-release version of the Bob-omb Battlefield]] | ||
The game was initially announced as ''Super Mario 64 × 4''. This iteration featured co-op multiplayer, different graphics, and slightly different level layouts among other things from its final release. At | The game was initially announced as ''Super Mario 64 × 4''. This iteration featured co-op multiplayer, different graphics, and slightly different level layouts among other things from its final release. At E3 2004, a build of the game was available to play. In single-player mode, the player could switch between the four playable characters using the Touch Screen. Wario also had long sleeves as opposed to his current short sleeve design. | ||
A fully functional red [[Koopa Troopa]] enemy is present in the game's code and can be accessed with an Action Replay code. Similar to Bullies, red Koopa Troopas attempt to ram into the player character. When they are knocked out of their | A fully functional red [[Koopa Troopa]] enemy is present in the game's code and can be accessed with an Action Replay code. Similar to Bullies, red Koopa Troopas attempt to ram into the player character. When they are knocked out of their shells, they slowly walk back to them. If the player hits a red shell, it slides along the ground and defeats enemies in its path. Once it collides with a wall, it breaks. If Yoshi eats a red Koopa Troopa, he can spew fire like in ''[[Super Mario World]]''. | ||
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