World 4-2 (Super Mario Bros. 3): Difference between revisions

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==Layout==
==Layout==
The platforms in this level are continuously moving up and down, and a [[Cheep Cheep|Cheep-Cheep]] flies out of the water below. The player also encounters several other enemies like [[Big Piranha Plant|Piranhacus Giganticus]]es and [[Big Koopa Troopa|Giant Koopa]]s. To collect the power-up in the [[Mega ? Block]], the player must kick an [[Ice Block]] into it. After two giant pipes and a bridge, if the player is [[Super Mario (form)|powered-up]], they can break the [[Brick Block]] underneath the [[? Block]] to get a [[Super Star|Starman]], otherwise they will have to use a [[P Switch|P-Switch]] nearby. In the same area, several Cheep-Cheeps will begin jumping out of the water to attack the player. Entering the [[Warp Pipe]] at the end takes the player to the [[Goal (Super Mario Bros. 3)|goal]].  
The platforms in this level are continuously moving up and down, and a [[Cheep Cheep|Cheep-Cheep]] flies out of the water below. The player also encounters several other enemies like [[Big Piranha Plant|Piranhacus Giganticus]]es and [[Big Koopa Troopa|Giant Koopa]]s. To collect the power-up in the [[Mega ? Block]], the player must kick an [[Ice Block]] into it. After two giant pipes and a bridge, if the player is [[Super Mario (form)|powered-up]], they can break the [[Brick Block]] underneath the [[? Block]] to get a [[Super Star|Starman]], otherwise they will have to use a [[P Switch|Switch Block]] nearby. In the same area, several Cheep-Cheeps will begin jumping out of the water to attack the player. Entering the [[Warp Pipe]] at the end takes the player to the [[Goal (Super Mario Bros. 3)|goal]].  


If the player manages to collect 24 [[coin]]s in the level, a [[White Mushroom House]] with an [[Anchor]] will appear on the map.
If the player manages to collect 24 [[coin]]s in the level, a [[White Mushroom House]] with an [[Anchor]] will appear on the map.

Revision as of 12:14, July 10, 2019

Template:Levelbox World 4-2 is the second level of Giant Land in Super Mario Bros. 3. The level becomes accessible once the player clears World 4-1 and its own completion unlocks World 4-3.

Layout

The platforms in this level are continuously moving up and down, and a Cheep-Cheep flies out of the water below. The player also encounters several other enemies like Piranhacus Giganticuses and Giant Koopas. To collect the power-up in the Mega ? Block, the player must kick an Ice Block into it. After two giant pipes and a bridge, if the player is powered-up, they can break the Brick Block underneath the ? Block to get a Starman, otherwise they will have to use a Switch Block nearby. In the same area, several Cheep-Cheeps will begin jumping out of the water to attack the player. Entering the Warp Pipe at the end takes the player to the goal.

If the player manages to collect 24 coins in the level, a White Mushroom House with an Anchor will appear on the map.

Enemies

Level statistics

Template:SMB3 Levels