List of Mario Kart Wii pre-release and unused content: Difference between revisions
(This is a hoax of sorts. These are not in the data, they were added in by the person who ripped the rest of the images. Paratroopa's image is literally from Double-Dash and the other two are pre-existing artwork cropped.) |
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When all of the files are extracted from this game, a course called "old_mario_gc_b" is found.<ref>[http://www.youtube.com/watch?v=dterLPtM6ok]</ref> It is just like GCN Mario Circuit, the fourth course in the [[Leaf Cup]], but the difference is that there is no [[Chain Chomp]], The [[Piranha Plant]]s are not in [[Warp Pipes]], and the player's icon goes off of the screen as there is no map. There is also another course called "draw_demo".<ref>[http://www.youtube.com/watch?v=yHQDE8vzfFw]</ref> It is supposed to look like [[Mario Circuit]], but the pointers which are supposed to signify where to look in the file for the textures miss slightly, resulting in a graphical mess-up. There is no lap data or route data, so [[Lakitu]] will not appear to turn the player around or tell when a lap is completed. | When all of the files are extracted from this game, a course called "old_mario_gc_b" is found.<ref>[http://www.youtube.com/watch?v=dterLPtM6ok]</ref> It is just like GCN Mario Circuit, the fourth course in the [[Leaf Cup]], but the difference is that there is no [[Chain Chomp]], The [[Piranha Plant]]s are not in [[Warp Pipes]], and the player's icon goes off of the screen as there is no map. There is also another course called "draw_demo".<ref>[http://www.youtube.com/watch?v=yHQDE8vzfFw]</ref> It is supposed to look like [[Mario Circuit]], but the pointers which are supposed to signify where to look in the file for the textures miss slightly, resulting in a graphical mess-up. There is no lap data or route data, so [[Lakitu]] will not appear to turn the player around or tell when a lap is completed. | ||
[http://www.mfgg.net/index.php?act=resdb¶m=03&c=1&id=23474]</ref> | |||
<center><gallery> | <center><gallery> | ||
File:Mkwiimodels.png|Early sprites, including Mario, a Mii, and a Wii Remote.<ref name="Unseen64">http://www.unseen64.net/2008/05/04/mario-kart-wii-beta/</ref> | File:Mkwiimodels.png|Early sprites, including Mario, a Mii, and a Wii Remote.<ref name="Unseen64">http://www.unseen64.net/2008/05/04/mario-kart-wii-beta/</ref> |
Revision as of 16:39, June 1, 2014
This is a list of beta elements for the game Mario Kart Wii.
Early builds
The game's original name was going to be Mario Kart X when it was still in development. The designs for Standard Kart S, Standard Kart M, and Standard Kart L were different, as well as the HUD. Coconut Mall was once called Delfino's MallTemplate:Refneeded.
Unused Data
When all of the files are extracted from this game, a course called "old_mario_gc_b" is found.[1] It is just like GCN Mario Circuit, the fourth course in the Leaf Cup, but the difference is that there is no Chain Chomp, The Piranha Plants are not in Warp Pipes, and the player's icon goes off of the screen as there is no map. There is also another course called "draw_demo".[2] It is supposed to look like Mario Circuit, but the pointers which are supposed to signify where to look in the file for the textures miss slightly, resulting in a graphical mess-up. There is no lap data or route data, so Lakitu will not appear to turn the player around or tell when a lap is completed.
[3]</ref>
Early sprites, including Mario, a Mii, and a Wii Remote.[3]
Four early icons. It was discovered that 2 of the 3 orbs were Wiggler and a Fireball. Chain Chomp also appears. Note Wiggler and Fireball are used in-game during special online events.[3]
- Dummy.png
The unused Wiggler item.
- Dummy2.png
The unused Fireball item.