Editing Shell Mario
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==History== | ==History== | ||
===''New Super Mario Bros.''=== | ===''New Super Mario Bros.''=== | ||
[[File:ShellMario.png|thumb|Shell Mario in ''New Super Mario Bros.'']] | [[File:ShellMario.png|thumb|right|Shell Mario in ''New Super Mario Bros.'']] | ||
[[File:ShellMarioNSMB.png|frame|left]] | [[File:ShellMarioNSMB.png|frame|left]] | ||
Shell Mario is a form in ''[[New Super Mario Bros.]]'' It allows Mario to swim faster and with more accuracy, and gives him the [[Hammer Suit]]-like ability to dodge the attacks of enemies when he crouches. As long as he keeps ducking, he is safely protected from most enemies, but it will not protect him from [[Bob-omb]] explosions, [[Spike Ball|Spiked Ball]]s, [[hammer]]s thrown by [[Hammer Bro]]s. or [[Sledge Bro]]s., [[boomerang]]s from the [[Boomerang Bro]]s., and the [[volcanic debris]] from [[World 8-8 (New Super Mario Bros.)|World 8-8]]. If Mario runs for a short time, or crouches while on a downward slope, he slides in the shell through a maneuver titled the [[shell dash]], allowing Mario to defeat enemies such as [[Thwomp]]s and [[Boo]]s while along the way. However, the shell dash mechanics also make it almost impossible to [[Triple Jump]], while [[Double Jump (consecutive)|Double Jump]]ing becomes harder to perform, because Mario goes into the shell to slide shortly after he begins to run. | Shell Mario is a form in ''[[New Super Mario Bros.]]'' It allows Mario to swim faster and with more accuracy, and gives him the [[Hammer Suit]]-like ability to dodge the attacks of enemies when he crouches. As long as he keeps ducking, he is safely protected from most enemies, but it will not protect him from [[Bob-omb]] explosions, [[Spike Ball|Spiked Ball]]s, [[hammer]]s thrown by [[Hammer Bro]]s. or [[Sledge Bro]]s., [[boomerang]]s from the [[Boomerang Bro]]s., and the [[volcanic debris]] from [[World 8-8 (New Super Mario Bros.)|World 8-8]]. If Mario runs for a short time, or crouches while on a downward slope, he slides in the shell through a maneuver titled the [[shell dash]], allowing Mario to defeat enemies such as [[Thwomp]]s and [[Boo]]s while along the way. However, the shell dash mechanics also make it almost impossible to [[Triple Jump]], while [[Double Jump (consecutive)|Double Jump]]ing becomes harder to perform, because Mario goes into the shell to slide shortly after he begins to run. | ||