Editing Raccoon Mario

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====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMB3 - Raccoon Mario.png|thumb|left|Artwork of Raccoon Mario from ''[[Super Mario Bros. 3]]'']]
[[File:SMB3 - Raccoon Mario.png|thumb|left|Artwork of Raccoon Mario from ''[[Super Mario Bros. 3]]'']]
Raccoon Mario is first introduced in ''[[Super Mario Bros. 3]]'', where Mario or Luigi go into this form by obtaining a [[Super Leaf]]. When he is in this form, he can use the [[tail attack]] to defeat enemies or hit [[block]]s from the side, use his tail to slowly float down, and fly briefly if he fills the [[P-Meter|Power Meter]] by running beforehand. A [[P-Wing]] will also transform Mario into Raccoon Mario, but the Power Meter stays filled. The benefit of a P-Wing is lost once Mario takes damage, transforms into another upgraded form over [[Super Mario (form)|Super Mario]] (except [[Tanooki Mario]]), or clears a level.
Raccoon Mario is the result of [[Mario]] or [[Luigi]] obtaining a [[Super Leaf]] in ''Super Mario Bros. 3''.<ref>{{cite|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAACE.pdf|title=''Super Mario Bros. 3'' instruction booklet|page=18|date=1990|language=en|publisher=Nintendo of America|format=PDF|quote=Changes Mario into Raccoon Mario.}}</ref> The unique actions of Raccoon Mario (and his analogue, [[Tanooki Mario]]) includes using his tail to float down slowly;<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=7|quote=After using the {{button|NES|A}} to jump, Tanooki Mario and Racoon Mario can fly or float for a limited time by pressing the {{button|NES|A}} repeatedly.}}</ref><ref>{{cite|title=''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet|page=14|format=PDF|date=2003|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioAdvance4SuperMarioBros3_EN_DE_FR_ES_IT.pdf|publisher=Nintendo of Europe|language=en|quote=After jumping, press the {{button|GBA|A}} repeatedly to float down.}}</ref> flying briefly after filling the [[P-Meter|Power Meter]] from running beforehand;<ref>{{cite|quote=When the Power Meter is all the way to the top, Mario's arms open, a whistle blows and the (P) will flash. When this happens, you can press the {{button|nes|A}} repeatedly to fly.|title=''[[Super Mario Bros. 3]]'' instruction booklet|page=8}}</ref><ref>{{cite|title=''[[Super Mario Advance 4: Super Mario Bros. 3]]'' instruction booklet|page=14|quote=When Mario has a tail, he can fly for a short period of time. To fly, you must press and hold the B Button to run until the Power Meter is full and then press the A Button repeatedly to fly around. The "P" effect only lasts a short while.}}</ref> or tail whip to defeat certain enemies and break [[block]]s.<ref>{{cite|quote=Tanooki Mario or Racoon Mario can make a "tail attack" when you press the B Button. With your tail, you can break blocks and defeat some enemies.|title=''Super Mario Bros. 3'' instruction booklet|page=8}}</ref><ref>{{cite|title=''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet|page=14|quote=Swing Mario's tail with the {{button|gba|B}} to attack enemies and break blocks.}}</ref> An upgraded form of Raccoon Mario with the Power Meter filled consistently is obtained from a [[P-Wing]], up to the point of either hitting an enemy,<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=24|quote=You can fly through an action scene until you run into an enemy.}}</ref><ref>{{cite|title=''Super Mario Advance 4: Super Mario Bros. 3'' instruction booklet|page=12|quote=This gives you the power to fly through a level until you run into an enemy.}}</ref> transforming into another upgraded form over [[Super Mario (form)|Super Mario]] (except Tanooki Mario), or exiting the [[level]].


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====

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