Editing Mario Party 10

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====Minigame Tournament====
====Minigame Tournament====
[[File:MinigameTournament MP10.png|thumb|250px|The Minigame Tournament]]
[[File:MinigameTournament MP10.png|thumb|250px|The Minigame Tournament]]
Minigame Tournament is a bonus game mode for up to eight players, the only mode in the game to allow that many players. Despite the fact that ''[[Super Smash Bros. for Wii U]]'' allows seven Wii Remotes to be connected to the Wii U at once, pass and play is enforced when playing with five or more human players. The game starts with eight players divided into two groups of four. The first group consists of odd player numbers, and the second group consists of even player numbers. This is decided based on the order the characters are picked. The players in each respective group face off in a minigame, with first and second advancing to the next round and third and fourth being eliminated. If a minigame is only between CPU contestants, the minigame will be skipped and results will be simulated. Ties are decided by dice rolls unless the tie is between two players in 3rd place. Before a minigame begins, each player must grab the {{button|wii|wiimote}} for their character and press the {{button|wii|A}} button to confirm. When playing with five or more human players, after the first group plays, the players who played that minigame must hand over the {{button|wii|wiimote}} to the other players.
Minigame Tournament is a bonus game mode for up to eight players, the only mode in the game to allow that many players. Despite the fact that [[Super Smash Bros. for Wii U]] allows seven Wii Remotes to be connected to the Wii U at once, pass and play is enforced when playing with five or more human players. The game starts with eight players divided into two groups of four. The first group consists of odd player numbers, and the second group consists of even player numbers. This is decided based on the order the characters are picked. The players in each respective group face off in a minigame, with first and second advancing to the next round and third and fourth being eliminated. If a minigame is only between CPU contestants, the minigame will be skipped and results will be simulated. Ties are decided by dice rolls unless the tie is between two players in 3rd place. Before a minigame begins, each player must grab the {{button|wii|wiimote}} for their character and press the {{button|wii|A}} button to confirm. When playing with five or more human players, after the first group plays, the players who played that minigame must hand over the {{button|wii|wiimote}} to the other players.


After both groups have finished their minigames, the game moves on to the second round, and another minigame is played. Like with the first round, the top two players advance to the final round and the bottom two are eliminated. In the final round, the top two competitors must play one last minigame; the victor player then wins the tournament.
After both groups have finished their minigames, the game moves on to the second round, and another minigame is played. Like with the first round, the top two players advance to the final round and the bottom two are eliminated. In the final round, the top two competitors must play one last minigame; the victor player then wins the tournament.

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