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The Super Mario Mainline Series[edit]
A definitive list of 28 Super Mario games, in North American release order.
- Super Mario Bros. (October 18, 1985)
- Super Mario Bros.: The Lost Levels (June 3, 1986[1][2])
- Super Mario Bros. 2 (October 9, 1988)
- Super Mario Land (August 1, 1989)
- Super Mario Bros. 3 (February 12, 1990)
- Super Mario World (August 23, 1991)
- Super Mario Land 2: 6 Golden Coins (November 2, 1992)
- Super Mario All-Stars (August 1, 1993)
- Super Mario World 2: Yoshi's Island (October 4, 1995)
- Super Mario 64 (September 29, 1996)
- Super Mario Advance (June 11, 2001)
- Super Mario World: Super Mario Advance 2 (February 11, 2002)
- Super Mario Sunshine (August 26, 2002)
- Yoshi's Island: Super Mario Advance 3 (September 23, 2002)
- Super Mario Advance 4: Super Mario Bros. 3 (October 21, 2003)
- New Super Mario Bros. (May 15, 2006)
- Super Mario Galaxy (November 12, 2007)
- New Super Mario Bros. Wii (November 15, 2009)
- Super Mario Galaxy 2 (May 23, 2010)
- Super Mario 3D Land (November 13, 2011)
- New Super Mario Bros. 2 (August 19, 2012)
- New Super Mario Bros. U (November 18, 2012)
- New Super Luigi U (June 20, 2013)
- Super Mario 3D World (November 22, 2013)
- Super Mario Run (December 15, 2016)
- Super Mario Odyssey (October 27, 2017)
- Bowser's Fury (February 12, 2021[3])
- Super Mario Bros. Wonder (October 20, 2023[4])
The game is based on the Wii U game of the same title. It is randomly generated, with a realistic hand placing elements of the stage. One of the randomly generated stage layouts has the iconic block structure seen at the beginning of World 1-1 in Super Mario Bros. The stage switches between the Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U themes present in the Super Mario Maker game itself. Fighters begin a match on the Start Blocks in the original game when Mario is positioned above a hazard before testing a level. ? Blocks, Brick Blocks and Warp Pipes serve as platforms in the stage, which appears to take place in the Ground setting itself. The ? Blocks spawn Super Mario items the most often.[5] Objects such as Lifts, Ice Blocks, Donut Blocks, and lava can be placed, with lava dealing fire damage and knockback. Any Brick Blocks destroyed are replaced by the hand. Enemies such as Bullet Bills, a Lakitu and a Koopa Troopa and Hammer Bro on Lakitu Clouds, and a Goomba in a Koopa Clown Car fly by in the background. The Ω form takes place on a flat platform with no other course elements and a slanted edge before the ledge. Unlike Super Mario Maker, it is possible to include sloped surfaces (something that would be later incorporated into Super Mario Maker 2), lava to a Ground setting, and lava that does not cover the entire stage. If the "Style Switch: Ground Theme" song choice is chosen, the music changes to reflect the current game style.
Mario Kart[edit]
| Track | Source | Creditsc |
|---|---|---|
| Mario Circuit - Super Mario Kart3 | Super Mario Kart | Arrangement Supervisor: Yusuke Takahama / Composition: Nintendo / Arrangement: TARGET ENTERTAINMENT INC. |
| Luigi Raceway - Mario Kart 643 | Mario Kart 64 | Arrangement: Yasufumi Fukuda / Composition: Nintendo |
| Rainbow Road - Mario Kart Double Dash!!" | Mario Kart: Double Dash!! | No additional credits. |
| Waluigi Pinball - Mario Kart DS3 | Mario Kart DS | Arrangement Supervisor: Kentaro Ishizaka / Composition: Nintendo / Arrangement: HAL Laboratory, Inc. |
| Mushroom Gorge - Mario Kart Wii | Mario Kart Wii | No additional credits. |
| Circuit - Mario Kart 74 | Mario Kart 7 | Arrangement Supervisor: Junichi Nakatsuru / Composition: Nintendo / Arrangement: BANDAI NAMCO Studios Inc. |
| Rainbow Road - Mario Kart 7 | Mario Kart 7 | No additional credits. |
| Rainbow Road Medley4 | Mario Kart 7 / Mario Kart DS / Mario Kart: Super Circuit | Arrangement Supervisor: Ryo Watanabe / Composition: Nintendo / Arrangement: BANDAI NAMCO Studios Inc. |
| Mario Kart Stadium - Mario Kart 8 | Mario Kart 8 | No additional credits. |
| Mario Circuit - Mario Kart 8 | Mario Kart 8 | No additional credits. |
| Cloudtop Cruise - Mario Kart 84 | Mario Kart 8 | Arrangement Supervisor: Atsuko Asahi / Composition: Nintendo / Arrangement: Nintendo |
| Rainbow Road - Mario Kart 8 | Mario Kart 8 | No additional credits. |
| Excitebike - Mario Kart 8 | Mario Kart 8 | No additional credits. |
| Dragon Driftway - Mario Kart 8 | Mario Kart 8 | No additional credits. |
| Ice Ice Outpost - Mario Kart 8 | Mario Kart 8 | No additional credits. |
| Sandbox | |
|---|---|
Clockwise: Bowser, Smick, Lakitu, and Duck Hunt. The spokesman is in the middle | |
| Appears in | Australian Nintendo Entertainment System commercial (1986) |
The unbeaten spokesman is a character who appears alongside Bowser, Lakitu, the dog from Duck Hunt, and Smirk in a series of Australian commercials for the Nintendo Entertainment System, cross promoting Super Mario Bros., Gyromite, and Duck Hunt. He resembles Max Headroom.
In his appearance, he and the other characters appear as CGI characters who mock the viewer, challenging them to complete the games featured with the repeated taunt of "You cannot beat us", with it being mentioned that in Super Mario Bros, a player can "score one million" and "discover new worlds".
In a later live-action commercial, a child can be seen playing Super Mario Bros. while imitating the voices from the computer-animated commercial. When he defeats Bowser and proudly shouts "beatcha!", the spokesman sends a gust of wind into his room that leaves him spinning, before blasting him into space.
| Aggregators | |||
|---|---|---|---|
| Compiler | Platformer / Score | ||
| Metacritic | 71 | ||
| GameRankings | 71.24% | ||
| Wario World | ||
|---|---|---|
| Major characters | Wario • Spritelings • Black Jewel | |
| Moves | Corkscrew Conk • Dash Attack • Ground Pound • Hyper Suction • Jump • Mega Toss • Piledriver • Punch • Wild Swing-Ding | |
| Bosses | Level bosses | Greenfist • Sandworm • Brawl Doll • Clown-a-Round • Winter Windster • Spideraticus • Mean Emcee • Ironsider |
| World bosses | DinoMighty • Dual Dragon • Red-Brief J • Captain Skull | |
| Final Boss | Black Jewel | |
| Treasure Square | Excitement Central | Greenhorn Forest • Greenhorn Ruins • DinoMighty's Showdown |
| Spooktastic World | Horror Manor • Wonky Circus • Dual Dragon's Showdown | |
| Thrillsville | Shivering Mountains • Beanstalk Way • Red-Brief J's Showdown | |
| Sparkle Land | Mirror Mansion • Pecan Sands • Captain Skull's Showdown | |
| Other locations | Unithorn's Lair • Wario Castle | |
| Objects | Collectibles | Coin • Garlic • Gold Statue • Huge Treasure Chest Key • Red Diamond • Spriteling • Treasure |
| Obstacles | Clown missile • Cog • Cyclone Generator • Drop Block • Missile cannon | |
| Miscellaneous | Arrow Block • Barrel • Battle Ring • Bomb • Bowling pin • Bunny Spring • ByeBye Balloon • Chain • Chain-Link • Column • Crate • Escape Spring • Footprints • Garlic Dispenser • Glue Globe • Marshmallow Block • Rock Block • Rubbery banner • Spiked ball • Spinning disc • Statue • Stone Doohickey • Swirly Slab • Swirly Spinner • Trapdoor • Treasure button • Treasure chest • Wooden chest | |
| Enemies | Common Enemies | Magon (Zombie Magon • Clown • Snowman • Wolf • Monster doll • Mummy) • Cractyl (Bone Cractyl • Pigeon • Snow Bomber • Hawk • Haipō • Hōhō) • Clubosaur (Skelosaur • Gatorbaby • Polar Bear • Grizzly • Masked Clubber • Club Mummy) • Ankiron (Skeletal Ankiron • Circus Ankiron • Ice Ankiron • Rhino Ankiron • Stuffed Ankiron • Mummy Ankiron) • Enemy generator • Crystal Entity • Barrel Buster |
| Level-Specific Enemies | Old Red-Mug • Big Bone-Fist •Swordfish • Door Spirit • Silver Door Spirit • Electric Clown Fence • Cobra • Cage Beast • Elephant • Freeze Cannon • Angler Mangler • Sled Creature • Icicle Mite • Fattington • Turtle • Stingray • Tree Freak • Tulipatooie • Monstrous Magnet • Ram • Wind Winder • Ninja Crow • Mouse • Terrible Portrait • Magician • Witch • Big Scorper • Flying Spade • Laser Jigglefish • Stone-Cold Statue | |
| Miscellaneous | Ask Wario • Gallery • Multimedia • Pre-release and unused content • Staff • Wario Press Conference • Wario's president | |
Notes[edit]
- ^ The Lost Levels is a Japan-exclusive release, titled Super Mario Bros. 2.
- ^ The Lost Levels was first release in North America on August 1, 1993, as part of Super Mario All-Stars, but would later be released individually on the Wii Virtual Console on October 1, 2007.
- ^ A worldwide release.
- ^ Another worldwide release.
- ^ "The ? Blocks are more likely to yield items from the Mario series than any other series. Makes sense, right?" – Tip (2014). Super Smash Bros. for Wii U. Nintendo (English).