Editing Loading zone
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====''Super Mario 64''==== | ====''Super Mario 64''==== | ||
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In ''[[Super Mario 64]]'', several courses use more seamless loading zones. These displace [[Mario]] by a set {{wp|Translation (geometry)|translation}}, load a different part of the level geometry, and load and unload sets of objects, which are intended to be offscreen at the moment of transition. There are several [[List of Super Mario 64 glitches|glitches]] involving oversights with loading zones and the ability to unload and reload the object slot that Mario is carrying. | In ''[[Super Mario 64]]'', several courses use more seamless loading zones. These displace [[Mario]] by a set {{wp|Translation (geometry)|translation}}, load a different part of the level geometry, and load and unload sets of objects, which are intended to be offscreen at the moment of transition. There are several [[List of Super Mario 64 glitches|glitches]] involving oversights with loading zones and the ability to unload and reload the object slot that Mario is carrying. | ||