Editing Koopa Shell
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 95: | Line 95: | ||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
In ''[[Super Mario Run]]'', Koopa Shells (and equivalent Buzzy Shells) are mostly equivalent to their appearance in ''New Super Mario Bros. U''. On top of collecting coins, they can also activate arrows that make coins appear. However, | {{Rewrite|section=yes|Make this feel less like patch notes}} | ||
In ''[[Super Mario Run]]'', Koopa Shells (and equivalent Buzzy Shells) are mostly equivalent to their appearance in ''New Super Mario Bros. U''. On top of collecting coins, they can also activate arrows that make coins appear. However, there are a number of behavior changes exclusive to this game. A resting shell cannot be stomped; the shell is kicked instead. Characters can still [[Spin Strike]] on resting shells. The [[Vaulting Jump]] is an alternate means to kick the shell of an enemy, but an shell without an enemy or a shell that is already spinning cannot be [[Vaulting|vaulted]] over at all. Shells do not move as fast, allowing the player to land on a shell moving away from them. Stomping on a moving shell does not stop it, instead kicking the shell a second time. If the player is not defeated by a moving shell while both are on the ground, the player stomps on the shell. A moving shell can be defeated safely by [[roll]]ing into one or with the [[Roll#Super Mario Run|Rolling Jump]]. | |||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||