File:SMB3 Tail whip flash diagram.png

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SMB3_Tail_whip_flash_diagram.png(296 × 356 pixels, file size: 10 KB, MIME type: image/png)

Summary[edit]

File information for SMB3 Tail whip flash diagram.png
Info
Description A diagram displaying all 8 possible palette flashes for a tail whip or White Block's smack effect in Super Mario Bros. 3 for the NES. Also includes explanations for how they go together. This image is to be linked to (with {{file link}}) from sprite animations of that effect to illustrate how much variance they have without bloating galleries or causing eye/epilepsy issues with the sheer amount of possible flashing animations. The palette changes every frame, which roughly corresponds to a frame delay of 2 in most animation software, and the colors shift in forwards order. The direction of the effect mirrors every 4 frames, roughly equating to a frame delay of 7.
Source Self-ripped and assembled with help from prior rips (see this sheet)
Image helpImage use policyMedia file guidelines

Licensing[edit]

File history

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Date/TimeThumbnailDimensionsUserComment
current00:12, April 10, 2025Thumbnail for version as of 00:12, April 10, 2025296 × 356 (10 KB)Doc von Schmeltwick (talk | contribs)Fixed a number
02:34, March 12, 2025Thumbnail for version as of 02:34, March 12, 2025296 × 356 (10 KB)Doc von Schmeltwick (talk | contribs)This is also used for enemies hit by White Blocks, so it is possible to see a Hammer Mario variant.
06:53, March 8, 2025Thumbnail for version as of 06:53, March 8, 2025268 × 356 (9 KB)Doc von Schmeltwick (talk | contribs){{aboutfile |1=A diagram displaying all 7 possible palette flashes for a tail whip's smack effect in ''Super Mario Bros. 3'' for the NES. Also includes explanations for how they go together. This image is to be linked to (with {{tem|file link}}) from sprite animations of lasers to illustrate how much variance they have without bloating galleries or causing eye/epilepsy issues with the sheer amount of possible flashing animations. The palette changes every frame, which roughly corresponds...