File:SMB3 Map Hills default 3 anim.png
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SMB3_Map_Hills_default_3_anim.png (16 × 16 pixels, file size: 399 bytes, MIME type: image/png, looped, 2 frames, 0.8 s)
Summary[edit]
File information for SMB3 Map Hills default 3 anim.png | |
Info | |
Description | Hills on the map in Water Land in Super Mario Bros. 3; it is on the tile layer, and "black" is actually transparency here. |
Source | Self-ripped with help from prior rips (see this sheet), animated with a frame delay of 39.9342416 to match 24 frames per sprite |
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Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 11:52, September 22, 2025 | ![]() | 16 × 16 (399 bytes) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Hills on the map in Water Land in ''Super Mario Bros. 3''; it is on the tile layer, and "black" is actually transparency here. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/4238/ this] sheet), animated with a frame delay of 39.9342416 to match 24 frames per sprite }} Category:Super Mario Bros. 3 assets |
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