File:SMB3 Full map World 8c.gif

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SMB3_Full_map_World_8c.gif(256 × 176 pixels, file size: 16 KB, MIME type: image/gif, looped, 4 frames, 1.1 s)

Summary[edit]

File information for SMB3 Full map World 8c.gif
Info
Description Animation of the Dark Land map in its default state in Super Mario Bros. 3. The odd tiles to the left are loaded, but are not visible on most screens due to that being the surplus area to allow for smooth horizontal scrolling. Note that in this section, only 9 scenery tiles are loaded at a time due to the "darkness" gimmick, so these are all the ones that can be made visible.
Source Self-ripped (see this sheet), animated to roughly match in-game speed (frame delay alternate between 26 and 27)
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File history

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Date/TimeThumbnailDimensionsUserComment
current18:01, February 19, 2025Thumbnail for version as of 18:01, February 19, 2025256 × 176 (16 KB)Doc von Schmeltwick (talk | contribs){{aboutfile |1=Animation of the Dark Land map in its default state in ''Super Mario Bros. 3''. The odd tiles to the left are loaded, but are not visible on most screens due to that being the surplus area to allow for smooth horizontal scrolling. Note that in this section, only 9 scenery tiles are loaded at a time due to the "darkness" gimmick, so these are all the ones that can be made visible. |2=Self-ripped (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/245200/ th...

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