File:SMB3 Cheep-Cheep brown swim sea unused.gif

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SMB3_Cheep-Cheep_brown_swim_sea_unused.gif(16 × 16 pixels, file size: 220 bytes, MIME type: image/gif, looped, 2 frames, 0.3 s)

Summary[edit]

File information for SMB3 Cheep-Cheep brown swim sea unused.gif
Info
Description An unused Cheep-Cheep swimming in Super Mario Bros. 3, as seen in a sea stage; the brown palette in the sea stages uses white instead of light tan like it normally does, which only appears for sprite layer coins and flashing things (Invincible Mario, Scattering Bloober). Most likely, it was intended for this enemy, though the sole unused level in the final game's data where they are used is instead an ice stage and thus uses the standard brown palette.
Source Self-ripped with help from prior rips (see this sheet); animated to appear roughly as it does in-game (frame delay 14-13 to roughly match 8 frames per sprite).
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File history

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Date/TimeThumbnailDimensionsUserComment
current12:26, April 14, 2025Thumbnail for version as of 12:26, April 14, 202516 × 16 (220 bytes)Doc von Schmeltwick (talk | contribs){{aboutfile |1=An unused Cheep-Cheep swimming in ''Super Mario Bros. 3'', as seen in a sea stage; the brown palette in the sea stages uses white instead of light tan like it normally does, which only appears for sprite layer coins and flashing things (Invincible Mario, Scattering Bloober). Most likely, it was intended for this enemy, though the sole unused level in the final game's data where they are used is i...