Editing Clockwork Castle

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Landing on a ? Space near the pipes on the bottom side randomly changes the colors of the pipes, so that they also change where players end up when they are used. Landing on the ? Space at the back of Twila's ship gives players a chance to get an [[Orb]] by using a fishing rod to fish it out of the clouds. If they get a [[Bob-omb]], they lose all of their Orbs. The ? Space behind Brighton's Temple summons a UFO that takes the player back to the start. If the player lands on the ? Space in front of Brighton's Temple during the day or Twila's airship in the night, Brighton or Twila appears in front of their respective homes and make two treasure boxes appear. One treasure box has a star inside, and the other has coins. The ? Space at the top of the castle gives players a chance to change the time of day, but there is only a 50/50 chance that it changes.  
Landing on a ? Space near the pipes on the bottom side randomly changes the colors of the pipes, so that they also change where players end up when they are used. Landing on the ? Space at the back of Twila's ship gives players a chance to get an [[Orb]] by using a fishing rod to fish it out of the clouds. If they get a [[Bob-omb]], they lose all of their Orbs. The ? Space behind Brighton's Temple summons a UFO that takes the player back to the start. If the player lands on the ? Space in front of Brighton's Temple during the day or Twila's airship in the night, Brighton or Twila appears in front of their respective homes and make two treasure boxes appear. One treasure box has a star inside, and the other has coins. The ? Space at the top of the castle gives players a chance to change the time of day, but there is only a 50/50 chance that it changes.  


Donkey Kong and Bowser are unaffected by roadblock Orbs. They also do not break the ascending platforms. As they travel around the board, they pick branching paths at random. They also stop only on [[Blue Space|Blue]] or [[Red Space]]s that a player is not occupying. In addition, any [[Character Space]] they land on is eliminated. If Donkey Kong and Bowser reach the player with a low amount of moves left, since they do not warp after reaching a player, it is possible for the players to interact with them twice in a short span, once during Donkey Kong and Bowser's turn and the second time during the player's turn.
Donkey Kong and Bowser are unaffected by roadblock Orbs. They also do not break the ascending platforms. They also stop only on [[Blue Space|Blue]] or [[Red Space]]s that a player is not occupying. In addition, any [[Character Space]] they land on is eliminated. If Donkey Kong and Bowser reach the player with a low amount of moves left, since they do not warp after reaching a player, it is possible for the players to interact with them twice in a short span, once during Donkey Kong and Bowser's turn and the second time during the player's turn.


Clockwork Castle is the only board that does not have a DK Space or a Bowser Space (and, by extension, their respective minigames).  
Clockwork Castle is the only board that does not have a DK Space or a Bowser Space (and, by extension, their respective minigames).  

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