Editing Bowser Memory MLX

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===Bowser Memory MX===
===Bowser Memory MX===
Bowser Memory MX has two attacks: [[Super Mushroom]] ([[Mega Mushroom]] in the remake) and [[Super Star]]. When using either Mushroom, Bowser Memory MX will grow and strike a series of red or green [[Mega Block|Big Block]]s above him. When the block is struck, the resulting debris will fall on the bro the color it pertains to. The debris can be defended against by using the brothers' [[Hammer]]s. If hit, it may make a brother [[Dizzy]]. Bowser Memory MX will then shrink back to normal (after being bitten by a [[Koopa Troopa]] in the original version). To avoid this attack, the player needs to memorize the pattern of bricks bottom to top, and swing hammers in that order. The player can also avoid it by checking the way Bowser Memory MX jumps. If it is a regular jump, the debris will hit Mario, and if it is a spin jump, he will fling bricks at Luigi.
Bowser Memory MX has two attacks: [[Super Mushroom]] ([[Mega Mushroom]] in the remake) and [[Super Star]]. When using either Mushroom, Bowser Memory MX will grow and strike a series of red or green [[Mega Block|Big Block]]s above him. When the block is struck, the resulting debris will fall on the bro the color it pertains to. The debris can be defended against by using the brothers' [[Hammer]]s. If hit, it may make a brother [[Dizzy]]. Bowser Memory MX will then shrink back to normal (after being bitten by a [[digi-Koopa]] in the original version). To avoid this attack, the player needs to memorize the pattern of bricks bottom to top, and swing hammers in that order. The player can also avoid it by checking the way Bowser Memory MX jumps. If it is a regular jump, the debris will hit Mario, and if it is a spin jump, he will fling bricks at Luigi.


When using the Star, Bowser Memory MX will become [[Invincible Mario|invincible]] and dash straight towards one bro or other. The brothers can avoid this attack by [[jump]]ing over him as he runs underneath, but if Mario or Luigi is attacked, he will be knocked off the screen and re-emerge when the invincibility wears off. However, a [[coin]] may occasionally appear, signaling a quick change of plans: if a coin appears above a bro's head, Bowser Memory MX will jump and grab the coin (so the bro should refrain from jumping (unless the targeted bro jumps before Bowser Memory MX does, that coin will be added to the coin drop at the end of the fight), or a coin could appear in front of a bro, signaling that Bowser Memory MX will grab the coin and attack the bro nearby.
When using the Star, Bowser Memory MX will become [[Invincible Mario|invincible]] and dash straight towards one bro or other. The brothers can avoid this attack by [[jump]]ing over him as he runs underneath, but if Mario or Luigi is attacked, he will be knocked off the screen and re-emerge when the invincibility wears off. However, a [[coin]] may occasionally appear, signaling a quick change of plans: if a coin appears above a bro's head, Bowser Memory MX will jump and grab the coin (so the bro should refrain from jumping (unless the targeted bro jumps before Bowser Memory MX does, that coin will be added to the coin drop at the end of the fight), or a coin could appear in front of a bro, signaling that Bowser Memory MX will grab the coin and attack the bro nearby.


===Bowser Memory LX===
===Bowser Memory LX===
Bowser Memory LX also has two attacks: being chased by a digital [[Boo]] or throwing a hammer. When being chased by a digital Boo, Bowser Memory LX will run and jump over a bro; the bro must then jump over or on the Boo. Bowser Memory LX will often run in circles, alternating the bro he jumps over. He stops either after a few cycles or the Boo is defeated. In his other attack, Bowser Memory LX will wield a digital hammer and approach a bro, but will trip and toss the hammer through the air and directly at his target. The flying hammer can be defended against with the swing of a bro's own hammer.
Bowser Memory LX also has two attacks: being chased by a [[digital Boo]] or throwing a digital hammer. When being chased by a digital Boo, Bowser Memory LX will run and jump over a bro; the bro must then jump over or on the Boo. Bowser Memory LX will often run in circles, alternating the bro he jumps over. He stops either after a few cycles or digital Boo is defeated. In his other attack, Bowser Memory LX will wield a digital hammer and approach a bro, but will trip and toss the hammer through the air and directly at his target. The flying hammer can be defended against with the swing of a bro's own hammer.


Additionally, Bowser Memory LX will take a step backwards when he is attacked. When he is attacked for a second time, he will run off of the screen, leaving Bowser Memory MX to fight alone. Bowser Memory LX will return after some time, but will retreat again when he's attacked two times. However, if Bowser Memory MX is knocked out when Bowser Memory LX runs away, he will revive Bowser Memory MX with 250 [[Heart Point|HP]] before leaving the battle.
Additionally, Bowser Memory LX will take a step backwards when he is attacked. When he is attacked for a second time, he will run off of the screen, leaving Bowser Memory MX to fight alone. Bowser Memory LX will return after some time, but will retreat again when he's attacked two times. However, if Bowser Memory MX is knocked out when Bowser Memory LX runs away, he will revive Bowser Memory MX with 250 [[Heart Point|HP]] before leaving the battle.

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