Chocolate Island 3: Difference between revisions

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(Per discussion in Category talk:Dinosaur Land.)
 
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|[[File:SMW KoopaTroopaNoShell Red.png]]
|[[Beach Koopa|Koopa without a Shell]] (red)
|6 (if stomped)
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|[[File:SMW KoopaTroopaNoShell Blue.png]]
|Koopa without a Shell (blue)
|11 (if stomped)
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|[[File:SMW KoopaParatroopa Red.png]]
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{{SMW levels}}
{{SMW levels}}
[[Category:Dinosaur Land]]
[[Category:Sky areas]]
[[Category:Sky areas]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World levels]]

Latest revision as of 14:03, January 26, 2024

Level
Chocolate Island 3
ChocolateIsland3.png
Mario on a Single Swing Lift
Level code 6-3
World Chocolate Island
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >> **

Chocolate Island 3 is a level of Chocolate Island in Super Mario World. It is a daytime sky level with lots of Single Swing Lifts. Many enemies patrol the center of them: first Koopa Troopas and then Fuzzies moving around the center. Capes are the favored power-up in the level. Prize Blocks (after Mario has collected a Super Mushroom) emit Cape Feathers rather than Fire Flowers. A green Exclamation Mark Block that appears once also contains a Cape Feather.

Overview[edit]

Chocolate Island 3
Map of Chocolate Island 3

As mentioned before, there are many gray Single Swing Lifts over a bottomless pit throughout the course in addition to some occasional solid ground. There is a Warp Pipe halfway through the level that takes Mario or Luigi to an area full of coins and one Dragon Coin. After the pipe is the Midway Gate in midair with a Prize Block immediately after it. Towards the first Goal Gate are a Bonus Block and Arrow Signs under the Giant Gate possibly hinting to the player to go to the second Giant Gate.

Exits[edit]

There are two exits in the course, both in the same area and as Giant Gates. The main exit can be reached by a Beanstalk after hitting a Rotating Block. The other exit is across a wide bottomless pit that must be reached by using a cape or a flying Yoshi. Three 1-Up Mushrooms appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to the Chocolate Fortress.

Enemies[edit]

Sprite Name Count
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 6
Sprite of a Blue Koopa Troopa from Super Mario World Koopa Troopa (blue) 11
Sprite of a Green Koopa without a Shell from Super Mario World Koopa without a Shell (red) 6 (if stomped)
Sprite of a Blue Koopa without a Shell from Super Mario World Koopa without a Shell (blue) 11 (if stomped)
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 3
A Fuzzy sprite from Super Mario World Fuzzy 6

Names in other languages[edit]

Language Name Meaning
Japanese チョコレーとう コース3
Chokorē-tō Kōsu 3
Chocolate Island Course 3

French île Chocolat 3
Chocolate Island 3
German Schoko-Insel 3
Choco Island 3
Italian Cioccoisola 3
Chocolate Island 3
Spanish Isla de Chocolate 3
Chocolate Island 3