Fighting Polygons: Difference between revisions

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{{NIWA|SmashWiki|Fighting Polygon Team}}
[[Image:Fighting Polygons.jpg|frame|[[Mario]], about to face the '''Fighting Polygon Team'''.]]
[[Image:Fighting Polygons.jpg|frame|[[Mario]], about to face the '''Fighting Polygon Team'''.]]
The '''Fighting Polygons''' (also called the '''Fighting Polygon Team''') is a group of weak enemies found in ''[[Super Smash Bros.]]'' They possess very little attack and defense prowess, but their numbers can pose a threat (the player fights 30 of them in the penultimate stage of the 1P Game). They were replaced by the [[Fighting Wire Frames]] in ''[[Super Smash Bros. Melee]]'' and the [[Fighting Alloy Team]] in ''[[Super Smash Bros. Brawl]]''.
The '''Fighting Polygons''' (also called the '''Fighting Polygon Team''') is a group of weak enemies found in ''[[Super Smash Bros.]]'' They possess very little attack and defense prowess, but their numbers can pose a threat (the player fights 30 of them in the penultimate stage of the 1P Game). They were replaced by the [[Fighting Wire Frames]] in ''[[Super Smash Bros. Melee]]'' and the [[Fighting Alloy Team]] in ''[[Super Smash Bros. Brawl]]''.
[[Image:FightingPolygon.PNG|thumb|left|Link fighting a Fighting Polygon version of [[Jigglypuff]].]]
[[Image:FightingPolygon.PNG|thumb|left|Link fighting a Fighting Polygon version of [[Jigglypuff]].]]
Their bodies are all the characters' basic polygon structure, colored purple. Some of their designs appear very strange or were even edited. [[Kirby]]'s version makes him look like an accordion, and [[Yoshi]]'s version has three teeth. [[Mario]], [[Luigi]] and [[Ness]]' versions look very similar to each other, only being told apart by their moving pattern (Ness' version makes the same glittering noise of the real Ness when jumping).
Their bodies are all the characters' basic polygon structure, colored purple. Some of their designs appear very strange or were even edited. [[Kirby]]'s version makes him look like an accordion, and [[Yoshi]]'s version has three teeth. [[Mario]], [[Luigi]] and [[Ness]]' versions look very similar to each other, only being told apart by their moving pattern (Ness' version makes the same glittering noise of the real Ness when jumping).
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The level the player fights them on served as a pattern to ''Super Smash Bros. Melee''<nowiki>'s</nowiki> level Battlefield (it is implied that it ''is'' the same level indeed). Three of them (randomly picked) appear before the actual fight in the ''Race to the Finish'' bonus level as obstacles on the top (fifth), middle (third) and bottom (first) floors.
The level the player fights them on served as a pattern to ''Super Smash Bros. Melee''<nowiki>'s</nowiki> level Battlefield (it is implied that it ''is'' the same level indeed). Three of them (randomly picked) appear before the actual fight in the ''Race to the Finish'' bonus level as obstacles on the top (fifth), middle (third) and bottom (first) floors.
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==Names in Other Languages==
==Names in Other Languages==
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[[Category:Species]]
[[Category: Species]]
[[Category:Super Smash Bros. Enemies]]
[[Category: Super Smash Bros. Enemies]]
[[Category:Super Smash Bros. Series]]
[[Category: Super Smash Bros. Series]]

Revision as of 01:01, November 11, 2010

File:Fighting Polygons.jpg
Mario, about to face the Fighting Polygon Team.

The Fighting Polygons (also called the Fighting Polygon Team) is a group of weak enemies found in Super Smash Bros. They possess very little attack and defense prowess, but their numbers can pose a threat (the player fights 30 of them in the penultimate stage of the 1P Game). They were replaced by the Fighting Wire Frames in Super Smash Bros. Melee and the Fighting Alloy Team in Super Smash Bros. Brawl.

File:FightingPolygon.PNG
Link fighting a Fighting Polygon version of Jigglypuff.

Their bodies are all the characters' basic polygon structure, colored purple. Some of their designs appear very strange or were even edited. Kirby's version makes him look like an accordion, and Yoshi's version has three teeth. Mario, Luigi and Ness' versions look very similar to each other, only being told apart by their moving pattern (Ness' version makes the same glittering noise of the real Ness when jumping).

The level the player fights them on served as a pattern to Super Smash Bros. Melee's level Battlefield (it is implied that it is the same level indeed). Three of them (randomly picked) appear before the actual fight in the Race to the Finish bonus level as obstacles on the top (fifth), middle (third) and bottom (first) floors.

Names in Other Languages

Template:Foreignname