List of Donkey Kong Country 3: Dixie Kong's Double Trouble! pre-release and unused content: Difference between revisions

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(GBA prototype!!!!)
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==Early ideas==
==Early ideas==
*Other names voted for [[Kiddy Kong]] include Dinky Kong, Baby Kong, Tiny Kong, DJ Kong and Bibby Kong.<ref>Rare. [https://web.archive.org/web/19980705000419/http://www.rare.co.uk/recent/games/dkc3/ Donkey Kong Country 3]. ''Rarewhere'' (Internet Archive: Wayback Machine). Retrieved July 14, 2010.</ref> Out of those names, "Dinky" was reused from a suggestion for the name of [[Dixie Kong]] during the [[List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content|development]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', additionally becoming Kiddy's Japanese name, and Tiny Kong was later used for a [[Tiny Kong|different character]] debuting in ''[[Donkey Kong 64]]''.
*Other names voted for [[Kiddy Kong]] include Dinky Kong, Baby Kong, Tiny Kong, DJ Kong and Bibby Kong.<ref>Rare. [https://web.archive.org/web/19980705000419/http://www.rare.co.uk/recent/games/dkc3/ Donkey Kong Country 3]. ''Rarewhere'' (Internet Archive: Wayback Machine). Retrieved July 14, 2010.</ref> Out of those names, "Dinky" was reused from a suggestion for the name of [[Dixie Kong]] during the [[List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content|development]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', additionally becoming Kiddy's Japanese name, and Tiny Kong was later used for a [[Tiny Kong|different character]] debuting in ''[[Donkey Kong 64]]''.
*[[Karbine]] originally was not intended to be an owl; instead, the original design for the enemy depicted a robotic ape with a propeller on the tailbone area.<ref>https://twitter.com/playtonicalMark/status/794153307329675264</ref> This design can be see on page 33 of the 89th issue of [[Nintendo Power]].


==Early builds==
==Early builds==
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*Different sprites and background palettes for the [[Brothers Bear]]s.
*Different sprites and background palettes for the [[Brothers Bear]]s.
*Kiddy Kong has a different idling animation.
*Kiddy Kong has a different idling animation.
*[[Ellie the Elephant]] is shown used in a winter level, something that does not happen in the final game.
*Kiddy is riding [[Ellie]] in a snowscape level, something that cannot be done in the retail version.


<gallery>
<gallery>
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*In the Nintendo Player's Guide for ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', there is a photograph of KAOS's first head flying around [[Kastle Kaos]] while his body is hovering with no flames. This does not occur in the retail version.
*In the Nintendo Player's Guide for ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', there is a photograph of KAOS's first head flying around [[Kastle Kaos]] while his body is hovering with no flames. This does not occur in the retail version.


==Early Level Placement==
==Early level placement==
[[Squeals on Wheels]] switched places with [[Murky Mill]] in December 1996.<ref>''Nintendo Power'' issue 91.</ref>
[[Squeals on Wheels]] switched places with [[Murky Mill]] in December 1996.<ref>''Nintendo Power'' issue 91.</ref>


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</gallery>
</gallery>


==Early Karbine Design==
==Game Boy Advance prototype==
[[File:EarlyKarbine.jpg|thumb]]
{{image|section=yes}}
[[Karbine]] originally was not intended to be an owl; instead, the original design for the enemy depicted a robotic ape with a propeller on the tailbone area.<ref>https://twitter.com/playtonicalMark/status/794153307329675264</ref> This design can be see on page 33 of the 89th issue of [[Nintendo Power]].
On January 5, 2022, a prototype of ''Donkey Kong Country 3'' for the Game Boy Advance was released online. Its build date is May 6, 2005, and it is listed as version 0.6.<ref>https://illusion.64history.net/2022/donkey-kong-country-3-prototype-gba</ref>
 
===Differences===
*There is no health and safety notice upon start-up, and the title screen opened with an iris rather than a fade-in like in the retail version.
*The copyright year on the title screen is separated by a comma rather than an en dash.
*The Extras menu is available from the start, and its also lists "Funky's Rentals" as "Funky's Challenge." However, the splash screen for Funky's Rentals minigame still lists the title as "Funky's Rentals."
*Whenever Dixie and Kiddy collect a [[Bonus Coin]], a slash and the total number of Bonus Coins (98) are shown alongside the number of Bonus Coins that Dixie and Kiddy have collected. Contrarily, even the retail version shows the total number of [[DK Coin]]s whenever Dixie and Kiddy collect one.
 
==Gallery==
<gallery>
EarlyKarbine.jpg|Karbine's early design as seen in a ''Nintendo Power'' issue
</gallery>


==References==
==References==

Revision as of 00:38, January 6, 2022

This is a list of pre-release and unused content for the game Donkey Kong Country 3: Dixie Kong's Double Trouble!.

Early ideas

Early builds

Back cover

Bazza as seen in early screenshots for Donkey Kong Country 3: Dixie Kong's Double Trouble!
An early version of Bazza

A screenshot on the back cover shows that Bazzas were originally eel-like creatures instead of the barracuda-like fish.

E3 1996 trailer

The game's E3 1996 trailer (whose footage was later featured in a Brazilian commercial) features a few differences from the final build.[3]

  • The game is subtitled "Dixie's Double Trouble" instead of "Dixie Kong's Double Trouble".
  • Graphics (presumably placeholder) from Donkey Kong Country 2. These include Neeks instead of the similar Sneek enemy and Funky Kong's surfboard animation.
  • Different sprites and background palettes for the Brothers Bears.
  • Kiddy Kong has a different idling animation.
  • Kiddy is riding Ellie in a snowscape level, something that cannot be done in the retail version.

Nintendo Player's Guide

An early screenshot of KAOS from the Nintendo Player's Guide
The early Kastle Kaos screenshot from the Nintendo Player's Guide
  • In the Nintendo Player's Guide for Donkey Kong Country 3: Dixie Kong's Double Trouble!, there is a photograph of KAOS's first head flying around Kastle Kaos while his body is hovering with no flames. This does not occur in the retail version.

Early level placement

Squeals on Wheels switched places with Murky Mill in December 1996.[4]

Unused Data

There are unused sprites in the game. They are sprites of Kracka (which were eventually used in the Game Boy Advance version) and unused sprites of Kopter (some of which were eventually used in Donkey Kong Land III).[5][6]

Game Boy Advance prototype

It has been requested that at least one image be uploaded for this section. Remove this notice only after the additional image(s) have been added.

On January 5, 2022, a prototype of Donkey Kong Country 3 for the Game Boy Advance was released online. Its build date is May 6, 2005, and it is listed as version 0.6.[7]

Differences

  • There is no health and safety notice upon start-up, and the title screen opened with an iris rather than a fade-in like in the retail version.
  • The copyright year on the title screen is separated by a comma rather than an en dash.
  • The Extras menu is available from the start, and its also lists "Funky's Rentals" as "Funky's Challenge." However, the splash screen for Funky's Rentals minigame still lists the title as "Funky's Rentals."
  • Whenever Dixie and Kiddy collect a Bonus Coin, a slash and the total number of Bonus Coins (98) are shown alongside the number of Bonus Coins that Dixie and Kiddy have collected. Contrarily, even the retail version shows the total number of DK Coins whenever Dixie and Kiddy collect one.

Gallery

References